San d'Oria Mission 9-2: Difference between revisions
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**3 [[Vangknok of Clan Death]] | **3 [[Vangknok of Clan Death]] | ||
:* | :*Open with [[Elemental Seal]]+[[Sleepga II]] or [[Horde Lullaby]], and start attacking the Ranger mob first. Make sure you silence the Warmachine, as it is a WHM who can Curaga and wake everything up. Defeat the Ranger, followed by the Warmachine, and then take our the rest. | ||
:*Sleep the last mob before killing it, and give yourself a rest. There will be no time after the first part of the fight to rest. | :*Sleep the last mob before killing it, and give yourself a rest. There will be no time after the first part of the fight to rest. | ||
<br> | |||
*''Part Two'' will include [[Prince Trion]] fighting by your side, against: | *''Part Two'' will include [[Prince Trion]] fighting by your side, against: | ||
**[[Warlord Rojgnoj]] ([[PLD]], unsleepable) | **[[Warlord Rojgnoj]] ([[PLD]], unsleepable) |
Revision as of 19:07, 3 December 2023
The Heir to the Light | |
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Series | San d'Oria Missions |
Starting NPC | Any San d'Oria Gate Guard |
Title | San d'Orian Royal Heir |
Repeatable | No |
Description | The Rites of Succession will be held at the cathedral in Northern San d'Oria. You are to report there for guard duty. |
Rewards | |
Rank 10 100,000 gil San d'Orian Flag Mog Wardrobe: 10 Slots |
← Previous Mission | Next Mission → |
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Breaking Barriers | None |
Walkthrough
- Trade crystals to a Conquest NPC to unlock this mission, then speak to a San d'Oria Gate Guard to start it.
- Zone into Northern San d'Oria for a lengthy cutscene.
- If you accepted the mission from the Northern San d'Oria gate guard, you can talk to Arnau to see they are still preparing the Rites.
- You will be prohibited from zoning into Chateau d'Oraguille due to increased security until you've triggered the cutscene in Northern San d'Oria.
- Zone into Chateau d'Oraguille for a cutscene.
- Head to Fei'Yin for a cutscene.
BCNM Fight
- Make your way to Qu'Bia Arena for a BCNM fight.
- This is a 2 part BCNM.
- Part One will have:
- Open with Elemental Seal+Sleepga II or Horde Lullaby, and start attacking the Ranger mob first. Make sure you silence the Warmachine, as it is a WHM who can Curaga and wake everything up. Defeat the Ranger, followed by the Warmachine, and then take our the rest.
- Sleep the last mob before killing it, and give yourself a rest. There will be no time after the first part of the fight to rest.
- Part Two will include Prince Trion fighting by your side, against:
- Warlord Rojgnoj (PLD, unsleepable)
- Rojgnoj's Left Hand (BLM)
- Rojgnoj's Right Hand (DRK).
- Trion will randomly attack a mob, and should be helped. Preferably, the order to kill the NMs is BLM > PLD > DRK. Trion can be cured and can die in the BC. Should he die, you will be ejected from the BC. Despite being a Paladin, he isn't great at keeping himself alive.
- Keep the other mobs silenced, a Paladin with Invincible is useful here for keeping attention.
Final Cutscenes
- Upon clearing the battlefield, zone into Northern San d'Oria for a cutscene.
- Head to the Chateau and check the Great Hall for another cutscene.
- Make your way to (H-8) in King Ranperre's Tomb and check the Heavy Stone Door -- the same from a previous mission -- for yet another cutscene.
- Go back to the Chateau and speak to Halver and you will be awarded with Rank 10, 100,000 gil, and the San d'Orian Flag.
- Optional: Exit to Northern San d'Oria and proceed to the Papal Chamber door to find out what happens to Shamonde.
- Zone into Southern San d'Oria for a final epilogue cutscene.