Dancing Edge: Difference between revisions
From HorizonXI Wiki
mNo edit summary |
(Corrected out-of-era WSC and added accuracy multipliers for fTP per ASB, though they don't currently display due to formatting) |
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| skillchain property = Scission | | skillchain property = Scission | ||
| skillchain property 2 = Detonation | | skillchain property 2 = Detonation | ||
| modifiers = [[DEX]]: | | modifiers = [[DEX]]: 30%, [[CHR]]: 40% | ||
| damage multiplier 1 = 1.1875 | | damage multiplier 1 = 1.1875 | ||
| damage multiplier 2 = 1.1875 | | damage multiplier 2 = 1.1875 | ||
| damage multiplier 3 = 1.1875 | | damage multiplier 3 = 1.1875 | ||
| accuracy multiplier 1 = 1 | |||
| accuracy multiplier 2 = 1.25 | |||
| accuracy multiplier 3 = 1.5 <!--need to adjust this to display--> | |||
| notes = | | notes = | ||
}} | }} |
Revision as of 17:58, 27 January 2024
Overview
Name: | Dancing Edge |
---|---|
Weapon Type: | Dagger |
Weapon Skill Type: | Physical |
Skill Level: | 200 (Thieves and Dancers only) |
Description: | Delivers a fivefold attack. Accuracy varies with TP. |
Sneak Attack: | Will stack with Sneak Attack. |
Aligned with: |
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Properties
Skillchains | Scission (A) |
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Detonation (B) | |
Modifiers: | DEX: 30%, CHR: 40% |
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Horizon Changes
None
Levels
- Dancing Edge is only available to Thieves and Dancers. While other jobs can obtain the required 200 Dagger skill, they cannot use Dancing Edge.
- Dagger skill level 200 is obtainable by the Thieves and Dancers at these corresponding levels:
Job | Rating | Level |
---|---|---|
Thief | A+ | 60 |
Dancer | A+ | 60 |