Operation Desert Swarm: Difference between revisions
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Revision as of 10:14, 26 January 2025
| Operation Desert Swarm | |
|---|---|
| Type: | KSNM |
| Zone: | Waughroon Shrine |
| Entry Item: | Lachesis Orb |
| Level: | No restriction |
| Members: | 6 |
| Time: | 30 minutes |
Mobs
| Name | Level | Job | Type |
|---|---|---|---|
| Platoon Scorpion x 6 | ~70 | Scorpion |
Possible Rewards
All treausre on this page requires verification for Horizon except for Morbolger Vine.
- Your armoury crate will load out of the following groupings:
| One of |
|---|
| H.Q. Scorpion Shell (8.1%) |
| Venomous Claw (12.3%) |
| Serket Ring (5.5%) |
| One of |
|---|
| Expunger (21.6%) |
| Heart Snatcher (29.5%) |
| Rampager (23.9%) |
| Senjuinrikio (23.1%) |
| One of |
|---|
| Anubis's Knife (50.4%) |
| Adaman Ingot (2.2%) |
| Claymore Grip (8.6%) |
| Pole Grip (14.6%) |
| Sword Strap (2.2%) |
| One of |
|---|
| Palmerin's Shield (21.6%) |
| Trainer's Gloves (19.8%) |
| Warwolf Belt (28.7%) |
| One of |
|---|
| Beetle Blood (7.8%) |
| Damascene Cloth (5.6%) |
| Damascus Ingot (9.6%) |
| Malboro Fiber (5.6%) |
| Philosopher's Stone (15.7%) |
| Phoenix Feather (27.6%) |
| Raxa (20.9%) |
| One of |
|---|
| Coral Fragment (5.2%) |
| Darksteel Ore (5.6%) |
| Demon Horn (4.1%) |
| Ebony Log (3.6%) |
| Gold Ore (5.2%) |
| Gold Thread (2.6%) |
| Granite (1.1%) |
| Hi-Reraiser (3.7%) |
| Mahogany Log (10.1%) |
| Mythril Ore (5.2%) |
| Petrified Log (11.6%) |
| Phoenix Feather (1.5%) |
| Philosopher's Stone (5.6%) |
| Platinum Ore (4.5%) |
| Rainbow Cloth (2.2%) |
| Ram Horn (6.7%) |
| Raxa (11.9%) |
| Reraiser (4.5%) |
| Vile Elixir (1.9%) |
| Vile Elixir +1 (4.1%) |
| Wyvern Scales (3.4%) |
Stragegy
- Buffs and TP do not wear upon entry
- The Platoon Scorpions use only the AoE Scorpion specials:
- Wild Rage: Stuns those in the AoE
- Earth Pounder: Binds those in the AoE
- Sometimes after an Earth Pounder you see the message "The platoon scorpion's legs are lodged in the rocks!" which indicates that they are bound.
- Sometimes after a Wild Rage you see the message "The platoon scorpion does not have enough energy to attack!" and it stops attacking for about 10 seconds.
- They cannot be feasibly slept after the 3rd or 4th Sleep. Their Sleep resistance increases drastically when only few of them are left. Bind and Gravity are suggested.
- Lullaby is never resisted, but loses about 4 seconds of duration with each cast. By the 9th cast it wears off immediately.

- The Scorpions can resist a Lullaby by a Bard subjob.
| KSNM Navigation | |
|---|---|
| Atropos Orb |
|
| Clotho Orb | |
| Lachesis Orb | |
| Themis Orb | |
| Cloud Evoker | |
| Monarch's Orb | |
