Tonberry Slasher: Difference between revisions
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{{Infobox Monster | {{Infobox Monster|nd | ||
| image = Tonberry Slasher.png | | image = Tonberry Slasher.png | ||
| image caption = Tonberry Slasher | | image caption = Tonberry Slasher | ||
| Line 14: | Line 14: | ||
| title obtained = | | title obtained = | ||
}} | }} | ||
{| class=" | {| class="droppedby horizon-table table-xl center-col-2 center-col-5 center-col-6" | ||
! Zone || Level || Drops || Steal || Spawns || Notes | ! Zone || Level || Drops || Steal || Spawns || Notes | ||
|- | |- | ||
|[[Den of Rancor]] | |[[Den of Rancor]] | ||
| 67 - 71 | |||
| | | | ||
*[[Tonberry Coat]] {{Hxi Drop Rate|asb=240/1000|8|12}} | |||
*[[ | *[[Venom Potion]] {{Hxi Drop Rate|asb=150/1000|6|12}} | ||
*[[ | *[[Ninja's Testimony]] {{Hxi Drop Rate|asb=100/1000|4|12}} | ||
*[[Ninja's Testimony]] {{Hxi Drop Rate|asb= | *[[Rancor Den Coffer Key]] {{Hxi Drop Rate|asb=100/1000|6|12}} | ||
*[[ | *[[Prelate Key]] {{Hxi Drop Rate|asb=50/1000|1|12}} | ||
*[[ | *[[Manji Shuriken]] {{Hxi Drop Rate|asb=10/1000|0|12}} | ||
*[[ | |||
*[[Tonberry Lantern]] {{Hxi Drop Rate|asb=10/1000|0|12}} | *[[Tonberry Lantern]] {{Hxi Drop Rate|asb=10/1000|0|12}} | ||
*[[ | *[[Kurayami: Ni]] {{Hxi Drop Rate|asb=10/1000|1|12}} | ||
*[[Hojo: Ni]] {{Hxi Drop Rate|asb=10/1000|1|12}} | |||
*[[Tonko: Ni]] {{Hxi Drop Rate|asb=10/1000|1|12}} | |||
*{{Gil Dropped|90|144}} | |||
| | | | ||
*[[Gold Beastcoin]] | *[[Gold Beastcoin]] | ||
|37<br>''Respawn: 16 minutes'' | |||
|A, S, L<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}} | |||
|- | |- | ||
! colspan="6"| | ! colspan="6"| | ||
{{Monster Notes}} | {{Monster Notes}} | ||
|} | |} | ||
==Horizon Changes {{changes}}== | |||
{{HorizonChangesBox|}} | |||
Latest revision as of 18:45, 21 November 2025
| Zone | Level | Drops | Steal | Spawns | Notes |
|---|---|---|---|---|---|
| Den of Rancor | 67 - 71 |
|
37 Respawn: 16 minutes |
A, S, L ??? HP ??? MP | |
|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||
Horizon Changes 
none
