MP Recovered While Healing: Difference between revisions
(Created page with "'''WARNING! This page may list some weapons and/or armour which have not yet been implemented. If you wish to add pages in, please do not add any items beyond Horizon's current era cut-off date.''' category:stats{{tocright}} Equipment or food with this trait will increase the set number of Magic Points recovered while resting. The first recovery tick requires 20 seconds of rest and each subsequent recovery tick occurs every 10 seconds. Base MP recovery rate...") Tag: visualeditor-wikitext |
(Changed the MP recovery tick from retail (+1) to Horizon (+4) based on research. I have not validated Clear Mind III (and higher) data since I'm currently a 43BLM. My assumption is that it will increment by +1, similar to retail.) Tag: visualeditor |
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Equipment or food with this trait will increase the set number of [[Magic Points]] recovered while resting. The first recovery [[tick]] requires 20 seconds of rest and each subsequent recovery tick occurs every 10 seconds. | Equipment or food with this trait will increase the set number of [[Magic Points]] recovered while resting. The first recovery [[tick]] requires 20 seconds of rest and each subsequent recovery tick occurs every 10 seconds. | ||
Base MP recovery rate starts at 12. Each tick thereafter | Base MP recovery rate starts at 12. Each tick thereafter increases by four. The sequence goes as follows: | ||
*1st tick: 12MP recovered (from 0 to 12 MP) | *1st tick: 12MP recovered (from 0 to 12 MP) | ||
*2nd tick: | *2nd tick: 16MP recovered (from 12 to 28 MP) | ||
*3rd tick: | *3rd tick: 20MP recovered (from 28 to 48 MP) | ||
*etc~ | *etc~ | ||
Abilities gained from jobs or equipment increase the base and/or the increment increase.<br> | Abilities gained from jobs or equipment increase the base and/or the increment increase.<br> | ||
Example - Base character with [[Clear Mind]] '''''or''''' MP Recovered While Healing +3:<br> | Example - Base character with [[Clear Mind|Clear Mind I]] '''''or''''' MP Recovered While Healing +3:<br> | ||
(Possible ways for this include Level 15 [[Black Mage]] or any Level 1 character eating an [[Acorn Cookie]])<br> | (Possible ways for this include Level 15 [[Black Mage]] or any Level 1 character eating an [[Acorn Cookie]])<br> | ||
*1st tick: 15MP recovered (from 0 to 15 MP) | *1st tick: 15MP recovered (from 0 to 15 MP) | ||
*2nd tick: | *2nd tick: 19MP recovered (from 15 to 34 MP) | ||
*3rd tick: | *3rd tick: 23MP recovered (from 34 to 57 MP) | ||
*etc~ | *etc~ | ||
Example - Base character with Clear Mind | Example - Base character with Clear Mind I '''''and''''' MP Recovered While Healing +3: | ||
*1st tick: 18MP recovered (from 0 to 18 MP) | *1st tick: 18MP recovered (from 0 to 18 MP) | ||
*2nd tick: | *2nd tick: 22MP recovered (from 18 to 40 MP) | ||
*3rd tick: | *3rd tick: 26MP recovered (from 40 to 66 MP) | ||
*etc~ | *etc~ | ||
Example - Base character with Clear Mind III (+9 hMP and +1 increase per increment): | Example - Base character with Clear Mind III (+9 hMP and +1 increase per increment): | ||
*1st tick: 21MP recovered (from 0 to 21 MP) | *1st tick: 21MP recovered (from 0 to 21 MP) | ||
*2nd tick: | *2nd tick: 26MP recovered (from 21 to 47 MP) | ||
*3rd tick: | *3rd tick: 31MP recovered (from 47 to 78 MP) | ||
*etc~ | *etc~ | ||
Revision as of 02:32, 20 February 2023
WARNING! This page may list some weapons and/or armour which have not yet been implemented. If you wish to add pages in, please do not add any items beyond Horizon's current era cut-off date.
Equipment or food with this trait will increase the set number of Magic Points recovered while resting. The first recovery tick requires 20 seconds of rest and each subsequent recovery tick occurs every 10 seconds.
Base MP recovery rate starts at 12. Each tick thereafter increases by four. The sequence goes as follows:
- 1st tick: 12MP recovered (from 0 to 12 MP)
- 2nd tick: 16MP recovered (from 12 to 28 MP)
- 3rd tick: 20MP recovered (from 28 to 48 MP)
- etc~
Abilities gained from jobs or equipment increase the base and/or the increment increase.
Example - Base character with Clear Mind I or MP Recovered While Healing +3:
(Possible ways for this include Level 15 Black Mage or any Level 1 character eating an Acorn Cookie)
- 1st tick: 15MP recovered (from 0 to 15 MP)
- 2nd tick: 19MP recovered (from 15 to 34 MP)
- 3rd tick: 23MP recovered (from 34 to 57 MP)
- etc~
Example - Base character with Clear Mind I and MP Recovered While Healing +3:
- 1st tick: 18MP recovered (from 0 to 18 MP)
- 2nd tick: 22MP recovered (from 18 to 40 MP)
- 3rd tick: 26MP recovered (from 40 to 66 MP)
- etc~
Example - Base character with Clear Mind III (+9 hMP and +1 increase per increment):
- 1st tick: 21MP recovered (from 0 to 21 MP)
- 2nd tick: 26MP recovered (from 21 to 47 MP)
- 3rd tick: 31MP recovered (from 47 to 78 MP)
- etc~
All increments are cumulative. If you are interrupted while healing (from standing or being damaged) recovery is reset back to base. If you are healing, even at max HP and MP, and your max increases during this time (such as coming out of weakened status), the culmination applies, and you will not start healing at base.