Fenrir: Difference between revisions
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(Created page with "Category:Summoning Magic {{Otheruses|the summoning spell}} __NOTOC__ <div class="flex-container"> <div class="flex-container-item-2"> middle|945x603px </div> <div class="flex-container-item-2"> ==Description== :'''/ma "Fenrir" <me>''' :'''Summons''' {{Dark|Fenrir}} '''to fight by your side.''' '''Magic Skill''': Summoning Magic<br> '''Spell Cost''': 5 MP ''initial cast'' <br>(See Avatar Perpetuation Costs)<br> '''Spell Element''': {{Dark|D...") |
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|align="center" BGCOLOR="#E3E6FF"|1 | |align="center" BGCOLOR="#E3E6FF"|1 | ||
|align="center" BGCOLOR="#E3E6FF"|LVx2 | |align="center" BGCOLOR="#E3E6FF"|LVx2 | ||
|align="center" BGCOLOR="#E3E6FF"| | |align="center" BGCOLOR="#E3E6FF"| | ||
|align="left" BGCOLOR="#E3E6FF"|'''Required MP:''' Caster's level x2. Uses all MP and delivers Dark elemental damage to enemies within [[Area of Effect]]. | |align="left" BGCOLOR="#E3E6FF"|'''Required MP:''' Caster's level x2. Uses all MP and delivers Dark elemental damage to enemies within [[Area of Effect]]. | ||
|align="left" BGCOLOR="#e3e6ff"|Available only while [[Astral Flow]] is active. | |align="left" BGCOLOR="#e3e6ff"|Available only while [[Astral Flow]] is active. |
Revision as of 07:31, 22 January 2024
Description
- /ma "Fenrir" <me>
- Summons Fenrir to fight by your side.
Magic Skill: Summoning Magic
Spell Cost: 5 MP initial cast
(See Avatar Perpetuation Costs)
Spell Element: Darkness
Jobs: Summoner Level 1
Casting Time: 7 seconds
Recast Time: 30 seconds
Notes
- Fenrir's attack delay is 280, and he gains 7.4 TP per hit.
Avatar Abilities
Fenrir's Blood Pacts are all Darkness-based.
Blood Pact: Rage
Blood Pact | Level | MP | S/T1 | Description | Comment |
---|---|---|---|---|---|
Howling Moon | 1 | LVx2 | Required MP: Caster's level x2. Uses all MP and delivers Dark elemental damage to enemies within Area of Effect. | Available only while Astral Flow is active. | |
Moonlit Charge | 5 | 17 | S | Blinds target. | Blind effect can be resisted |
Crescent Fang | 10 | 19 | S | Paralyzes target. | Paralyze effect can be resisted |
Eclipse Bite | 65 | 109 | Delivers a threefold attack. |
Blood Pact: Ward
Blood Pact | Level | MP | S/T1 | Description | Comment |
---|---|---|---|---|---|
Lunar Cry | 21 | 41 | Lowers target's accuracy and evasion. The amounts vary based on the phase of the moon, but always add up to -32. | Accuracy lowered more ← 100% « moon phase » 0% → Evasion lowered more. | |
Lunar Roar | 32 | 27 | Removes two beneficial magic effects from enemies within an area of effect. | ||
Ecliptic Howl | 43 | 57 | Enhances accuracy and evasion of party members within an area of effect. The amounts vary based on the phase of the moon, but always add up to +26. | Accuracy boost higher ← 100% « moon phase » 0% → Evasion boost higher. Lasts 180 seconds. | |
Ecliptic Growl | 54 | 46 | Enhances attributes of party members within an area of effect. The amounts vary based on the phase of the moon, but the two categories always add up to +8. | STR/DEX/VIT boost higher ← 100% « moon phase » 0% → AGI/INT/MND/CHR boost higher. Lasts 180 seconds. |
1 S/T column indicates whether a particular Blood Pact participates in Skillchains (S) or uses TP (T). Blood Pacts that use TP can be used as a Magic Burst; however, Astral Flow can also Magic Burst even though it does not actually consume TP.
How to Obtain
Quest: