Eo'zdei: Difference between revisions
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(Created page with "Category:BestiaryCategory:Zdei {| border="0" width="100%" |width="50%" align="left" valign="center"| '''Job:''' <br> '''Family:''' Zdei<br> '''Weak to:''' {{Ice}}, {{Fire}}, {{Earth}}, {{Wind}}, {{Water}}<br> '''Strong to:''' {{Lightning}} |width="50%" align="center"| thumb|Eo'zdei |} {| border="0" width="100%" cellpadding="4" cellspacing="2" |- BGCOLOR="#ffdead" !style="padding:1ex"| Zone || Level || Drops || Steal || Spaw...") |
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{{Infobox Monster | |||
| image = | |||
| | | image caption = | ||
| job = | |||
| family = Zdei | |||
| crystal = | |||
| weaknesses = {{element|Ice}} {{element|Fire}} {{element|Earth}} {{element|Wind}} {{element|Water}} | |||
| | | resistances = {{element|Lightning}} | ||
| immunities = | |||
|} | | absorbs = | ||
{| | | type = | ||
| subtype = | |||
! | | tier = | ||
|- | | title obtained = | ||
}} | |||
{| class="mobs horizon-table table-xl" | |||
! Zone || Level || Drops || Steal || Spawns || Notes | |||
|- | |||
|[[Grand Palace of Hu'Xzoi]] | |||
|align="center"|76 - 78 | |align="center"|76 - 78 | ||
| | | | ||
*[[Luminion Chip]] {{Drop Rate| | *[[Luminion Chip]] {{Hxi Drop Rate|asb=100/1000|0|0}} | ||
| | | | ||
|align="center"|93 | |align="center"|93 | ||
|align="center"|A, T(S)<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}} | |align="center"|A, T(S)<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}} | ||
|- | |- | ||
! colspan="6"| | |||
{{Monster Notes}} | {{Monster Notes}} | ||
|} | |} |
Latest revision as of 11:48, 25 February 2024
This article is missing a picture of the monster, NM, or pet. You can help by adding it. |
Eo'zdei | |
---|---|
Family: | Zdei |
Crystal: | None |
Weak against: | |
Resistant to: |
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Grand Palace of Hu'Xzoi | 76 - 78 | 93 | A, T(S) ??? HP ??? MP | ||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes:
- Vision is a limited cone-shaped field to the eye markings on each side. It's possible to avoid aggro by passing the sides without the eye markings.
- The large eye is truesight, the small eye is blind,only the large eye will agro if it sees you.
- They can be aspired for MP.