Balor: Difference between revisions
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| job = [[Ranger]]/[[Samurai]] | | job = [[Ranger]]/[[Samurai]] | ||
| crystal = Dark | | crystal = Dark | ||
| weaknesses = | | weaknesses = {{element|Light}} | ||
| type = Notorious Monster | | type = Notorious Monster | ||
| title = | | title = | ||
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|Further Notes =* After the NM has been spawned, it can be respawned by trading another [[Fomor Codex]]. This will require gaining more [[Fomor Hate]], however; the character who spawns the NM will have their hate for spawning this set back to the lowest level. The [[Fomor Hate]] required to spawn this NM is also reduced automatically over time. | |Further Notes =* After the NM has been spawned, it can be respawned by trading another [[Fomor Codex]]. This will require gaining more [[Fomor Hate]], however; the character who spawns the NM will have their hate for spawning this set back to the lowest level. The [[Fomor Hate]] required to spawn this NM is also reduced automatically over time. | ||
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Latest revision as of 10:46, 29 February 2024
Zone | Level | Drops | Steal | Spawns | Notes |
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Sacrarium | 59 |
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1 | A, H, HP ??? HP |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Spawn Conditions | Companions/Summons |
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Special Abilities | Passive Traits |
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Further Notes | |
(see testimonials) |