Goblin Wolfman: Difference between revisions
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===Notes=== | ===Notes=== | ||
:*[[Forced Spawn|Spawned]] by trading a [[Goblin Drink]] to the Scrawled Writing, which spawns randomly at either (G-13), (I-11), or in the left passage of (I-9). | :*[[Forced Spawn|Spawned]] by trading a [[Goblin Drink]] to the Scrawled Writing, which spawns randomly at either (G-13), (I-11), or in the left passage of (I-9). | ||
::*The Scrawled Writing will respawn within 8-10 minutes after the Goblin Wolfman was last ''spawned''. {{Changes}}{{Verification}} | ::*The Scrawled Writing will respawn within 8-10 minutes after the Goblin Wolfman was last ''spawned'', provided the previous spawn has been killed. {{Changes}}{{Verification}} | ||
::*It is possible for the Scrawled Writing to respawn in the same place. | ::*It is possible for the Scrawled Writing to respawn in the same place. | ||
:*Uses [[Blood Weapon]] in addition to [[:Category:Goblins#Special Attacks|Goblin special attacks]] and [[:Category:Moblins#Special Attacks|Moblin special attacks]]. | :*Uses [[Blood Weapon]] in addition to [[:Category:Goblins#Special Attacks|Goblin special attacks]] and [[:Category:Moblins#Special Attacks|Moblin special attacks]]. |
Revision as of 11:41, 12 March 2023
Job: Dark Knight Notorious Monster |
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Oldton Movalpolos | 50 - 55 |
|
|
1 | A, L ~7,400−7,600 HP ??? MP |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes
- Spawned by trading a Goblin Drink to the Scrawled Writing, which spawns randomly at either (G-13), (I-11), or in the left passage of (I-9).
- Uses Blood Weapon in addition to Goblin special attacks and Moblin special attacks.
- Casts Stun in one minute intervals, and is able to cast Drain, Aspir, and the Absorb spells.
- Attack speed and damage increase during Blood Weapon.
- Can do over 300 damage per hit when in this state.
- Hits hard, but has poor accuracy against most evasion-geared jobs and pets.
- Susceptible to Bind, Gravity, Paralyze, Slow, and Silence.
- Highly resistant or immune to Sleep. Susceptible to Lullaby & Repose.
- Can be defeated by a party of six characters at level 60. Duoable by most job combinations at level 70; Soloable by Red Mage and Paladin at level 60 and by most jobs at level 75.