Beastmaster: Difference between revisions

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[[File:Bst.png|thumb|Beastmaster|216x216px]]
__NOTOC__
[[Category:Jobs]]
[[Image:Mandy BST noBG.png|right]]


{{clear|left}}
 
{| class="wikitable" style="text-align: center; width: min(100%,350px);"
{| class="ffxi-table" style="background:#000000; text-align: center; width: min(100%,400px);"
| colspan="2" bgcolor="#E5E5E5" |'''<u>Beastmaster</u>'''
! colspan="2" |'''Beastmaster'''
|-
|-
| bgcolor="#E5E5E5" width="40%" |Abbreviation
! width="50%" |'''Abbreviation:'''
| width="60%" |BST
| width="50%" |BST
|-
|-
| bgcolor="#E5E5E5" |Expansion Pack
! '''Expansion Pack:'''
|Final Fantasy XI
|Final Fantasy XI
|-
|-
| bgcolor="#E5E5E5" |Quest
! '''How to Unlock:'''
|[[Path of the Beastmaster (quest)|Path of the Beastmaster]]
|[[Chocobo's Wounds]]<br>[[Save My Son]]<br>[[Path of the Beastmaster]]
|-
! '''Page Contents:'''
| [[#Job Abilities|Abilities]]<br>[[#Pet Commands|Pet Commands]]<br>[[#Melee Skills|Skills]]<br>[[#Merits|Merits]]<br>[[#Job Specific Equipment|Equipment]]<br>[[#Guides|Guides]]
|}
<br>
 
Available after completing the quests [[Save My Son]] and [[Path of the Beastmaster]], these experts in monster research have trained tirelessly to communicate with, and even control the animals of [[Vana'diel]].  Based on their [[Beast Strength Chart|knowledge of beasts]], Beastmasters (BST) can [[charm]] the beasts of Vana'diel to fight alongside them or obtain items that summon beasts called [[:Category:Familiars|Familiars]] through the [[Call Beast]] job ability.
 
Beastmasters are generally considered the best solo job in the game. Beastmasters often can be found soloing monsters or teaming up with other Beastmasters in all-Beastmaster [[parties]].  In a conventional party, a Beastmaster will most frequently fill the roles of [[Damage Dealer|damage dealer]] and [[puller]], and augment their damage with [[Jug Pets|"Jug Pets"]].
<br>
 
{| width="100%" cellpadding="5"
| width="50%" valign="top" align="left" |
== Job Abilities ==
{| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%";
! width="25%" |Level
! width="75%" |Name
|-
| style="border-color: #ee6a6a;" |1
| style="border-color: #ee6a6a;" |[[Familiar]]
|-
| style="border-color: #ee6a6a;" |1
| style="border-color: #ee6a6a;" |[[Charm]]
|-
| style="border-color: #ee6a6a;" |10
| style="border-color: #ee6a6a;" |[[Gauge]]
|-
| style="border-color: #ee6a6a;" |12
| style="border-color: #ee6a6a;" |[[Reward]]
|-
| style="border-color: #ee6a6a;" |23
| style="border-color: #ee6a6a;" |[[Call Beast]]
|-
| style="border-color: #ee6a6a;" |23
| style="border-color: #ee6a6a;" |[[Bestial Loyalty]] {{Changes }}
|-
| style="border-color: #ee6a6a;" |30
| style="border-color: #ee6a6a;" |[[Tame]]
|-
|-
|}{{clear}}
<!--| style="border-color: #ee6a6a;" |?
==Job Traits & Abilities==
| style="border-color: #ee6a6a;" |[[Feral Howl]]
<div style="display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;">
|-
{| class="wikitable R-Highlight-WikiBlue" style="background:#E5E5E50; text-align: center; flex: 1 1 20em; margin: 0;"
| style="border-color: #ee6a6a;" |?
! colspan="2" style="background:#E5E5E50; border-color: #59c1ff;" |Traits
| style="border-color: #ee6a6a;" |[[Killer Instinct]]-->
|}
 
| width="50%" valign="top" align="left" |
== Job Traits ==
{| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%";
! width="25%" |Level
! width="75%" |Name
|-
|-
| style="border-color: #59c1ff;" |1
| style="border-color: #59c1ff;" |1
Line 53: Line 100:
| style="border-color: #59c1ff;" |[[Beast Healer]]-->
| style="border-color: #59c1ff;" |[[Beast Healer]]-->
|-
|-
|}<div style="display: flex; flex-flow: column; gap: 1em; flex: 1 1 20em; margin: 0;">
{| class="wikitable" style="background:#E5E5E50; text-align: center; margin: 0;"
! colspan="2" style="background:#E5E5E50; border-color: #ee6a6a;" |Abilities
|-
! style="background:#E5E5E50; border-color: #ee6a6a; width: 20%;" |Lvl.
! style="background:#E5E5E50; border-color: #ee6a6a;" |Name
|-
|-
| style="border-color: #ee6a6a;" |1
| style="border-color: #ee6a6a;" |[[Familiar]]
|-
| style="border-color: #ee6a6a;" |1
| style="border-color: #ee6a6a;" |[[Charm]]
|-
| style="border-color: #ee6a6a;" |10
| style="border-color: #ee6a6a;" |[[Gauge]]
|-
| style="border-color: #ee6a6a;" |12
| style="border-color: #ee6a6a;" |[[Reward]]
|-
| style="border-color: #ee6a6a;" |23
| style="border-color: #ee6a6a;" |[[Call Beast]]
|-
| style="border-color: #ee6a6a;" |23
| style="border-color: #ee6a6a;" |[[Bestial Loyalty]] {{Changes }}
|-
| style="border-color: #ee6a6a;" |30
| style="border-color: #ee6a6a;" |[[Tame]]
|-
<!--| style="border-color: #ee6a6a;" |?
| style="border-color: #ee6a6a;" |[[Feral Howl]]
|-
| style="border-color: #ee6a6a;" |?
| style="border-color: #ee6a6a;" |[[Killer Instinct]]-->
|-
|}
|}
|}
<br>


==Pet Commands==
{| width="100%" cellpadding="5"
{| class="wikitable R-Highlight-Purple" style="background:#E5E5E50; text-align: center; margin: 0;"
| width="50%" valign="top" align="left" |
|-
== Pet Commands ==
! style="background:#E5E5E50; border-color: #9f7fde; width: 20%;" |Lvl.
{| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%";
! style="background:#E5E5E50; border-color: #9f7fde;" |Name
! width="25%" |Level
! width="75%" |Command
|-
|-
| style="border-color: #9f7fde;" |1
| style="border-color: #9f7fde;" |1
Line 115: Line 128:
| style="border-color: #9f7fde;" |35
| style="border-color: #9f7fde;" |35
| style="border-color: #9f7fde;" |[[Leave]]
| style="border-color: #9f7fde;" |[[Leave]]
|-
|}
|}</div></div>
|}
<br>


== Combat Skills ''(subject to change)''==
{| width="100%" cellpadding="5"
<div style="min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; display: -webkit-box; display: -moz-box; display: -ms-flexbox; display: -webkit-flex; display: flex; flex-wrap: wrap; align-content: space-between; flex: 1 1 100%;"><div style="min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; flex: 1 1 500px; order: 1;">
| width="50%" valign="top" align="left" |
===Combat===
== Melee Skills ==
{| class="wikitable" style="background:#E5E5E50; text-align: center; width: 100%; max-width: 100%;" cellpadding="2"
{| class="skill-table" align="left" style="background:#000000; text-align: center; width: 100%; cellpadding="2"
|-
! width="30%" |Skill
! width="30%" style="background:#E5E5E50; border-color: #fd5b7e;" |Skill  
! width="15%" |Rank
! width="15%" style="background:#E5E5E50; border-color: #fd5b7e;" |Rank
! width="15%" |37
! width="15%" style="background:#E5E5E50; border-color: #fd5b7e;" |37
! width="15%" |75
! width="15%" style="background:#E5E5E50; border-color: #fd5b7e;" |75
|-
|-
| style="border-color: #fd5b7e;" |Axe
| style="border-color: #fd5b7e;" |[[:Category:Axes|Axe]]
| style="border-color: #fd5b7e;" |A-
| style="border-color: #fd5b7e;" |A-
| style="border-color: #fd5b7e;" |114
| style="border-color: #fd5b7e;" |114
| style="border-color: #fd5b7e;" |269
| style="border-color: #fd5b7e;" |269
|-
|-
| style="border-color: #fd5b7e;" |Scythe
| style="border-color: #fd5b7e;" |[[:Category:Scythes|Scythe]]
| style="border-color: #fd5b7e;" |B-
| style="border-color: #fd5b7e;" |B-
| style="border-color: #fd5b7e;" |109
| style="border-color: #fd5b7e;" |109
| style="border-color: #fd5b7e;" |240
| style="border-color: #fd5b7e;" |240
|-
|-
| style="border-color: #fd5b7e;" |Dagger
| style="border-color: #fd5b7e;" |[[:Category:Daggers|Dagger]]
| style="border-color: #fd5b7e;" |C+
| style="border-color: #fd5b7e;" |C+
| style="border-color: #fd5b7e;" |105
| style="border-color: #fd5b7e;" |105
| style="border-color: #fd5b7e;" |230
| style="border-color: #fd5b7e;" |230
|-
|-
| style="border-color: #fd5b7e;" |Club
| style="border-color: #fd5b7e;" |[[:Category:Clubs|Club]]
| style="border-color: #fd5b7e;" |D
| style="border-color: #fd5b7e;" |D
| style="border-color: #fd5b7e;" |101
| style="border-color: #fd5b7e;" |101
| style="border-color: #fd5b7e;" |210
| style="border-color: #fd5b7e;" |210
|-
|-
| style="border-color: #fd5b7e;" |Sword
| style="border-color: #fd5b7e;" |[[:Category:Swords|Sword]]
| style="border-color: #fd5b7e;" |E
| style="border-color: #fd5b7e;" |E
| style="border-color: #fd5b7e;" |94
| style="border-color: #fd5b7e;" |94
| style="border-color: #fd5b7e;" |200
| style="border-color: #fd5b7e;" |200
|}</div><div style="min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; flex: 1 1 500px; order: 2;">
|}
====Defensive====
| width="50%" valign="top" align="left" |
{| class="wikitable" style="background:#E5E5E50; text-align: center; width: 100%; max-width: 100%;" cellpadding="2"
== Ranged Skills ==
{| class="skill-table" align="right" style="background:#000000; text-align: center; width: 100%; cellpadding="2"
! width="30%" |Skill
! width="15%" |Rank
! width="15%" |37
! width="15%" |75
|-
|-
! width="30%" style="background:#E5E5E50; border-color: #fd5b7e;" |Skill
|N/A
! width="15%" style="background:#E5E5E50; border-color: #fd5b7e;" |Rank
|
! width="15%" style="background:#E5E5E50; border-color: #fd5b7e;" |37
|
! width="15%" style="background:#E5E5E50; border-color: #fd5b7e;" |75
|
|}
|}
 
{| width="100%" cellpadding="5"
| width="50%" valign="top" align="left" |
 
== Defensive Skills ==
{| class="skill-table" style="background:#000000; text-align: center; width: 100%; cellpadding="2"
! width="30%" |Skill
! width="15%" |Rank
! width="15%" |37
! width="15%" |75
|-
|-
| style="border-color: #fd5b7e;" |Evasion
| style="border-color: #fd5b7e;" |[[Evasion]]
| style="border-color: #fd5b7e;" |C
| style="border-color: #fd5b7e;" |C
| style="border-color: #fd5b7e;" |105
| style="border-color: #fd5b7e;" |105
| style="border-color: #fd5b7e;" |225
| style="border-color: #fd5b7e;" |225
|-
|-
| style="border-color: #fd5b7e;" |Parrying
| style="border-color: #fd5b7e;" |[[Parrying]]
| style="border-color: #fd5b7e;" |C
| style="border-color: #fd5b7e;" |C
| style="border-color: #fd5b7e;" |105
| style="border-color: #fd5b7e;" |105
| style="border-color: #fd5b7e;" |225
| style="border-color: #fd5b7e;" |225
|-
|-
| style="border-color: #fd5b7e;" |Shield
| style="border-color: #fd5b7e;" |[[:Category:Shields|Shield]]
| style="border-color: #fd5b7e;" |E
| style="border-color: #fd5b7e;" |E
| style="border-color: #fd5b7e;" |94
| style="border-color: #fd5b7e;" |94
| style="border-color: #fd5b7e;" |200
| style="border-color: #fd5b7e;" |200
|}</div></div>
{| class="wikitable" style="background:#E5E5E50; text-align: center; width: 100%; max-width: 100%; max-height: 100%;" cellpadding="2"
|- bgcolor="#E5E5E50"
|+
|}
|}
==Merits==
 
{| border="0" width="100%" cellpadding="0" cellspacing="2" valign="top"
| width="50%" valign="top" align="left" |
== Magic Skills ==
{| class="skill-table" style="background:#000000; text-align: center; width: 100%; cellpadding="2"
! width="30%" |Skill
! width="15%" |Rank
! width="15%" |37
! width="15%" |75
|-
|-
|N/A
|
|
|
|
===Group 1 ===
|}
{| class="wikitable" style="text-align: center;" cellpadding="2" width="100%"
|}
<br>
 
== Merits ==
=== Group 1 Merits ===
{| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="75%";
! width="40%" |Name
! width="60%" |Description
|-
|-
! colspan="1" style="background:#E5E5E50; border-color: #fc8b4d;" width="30%" |Name
|[[Killer Effects]]
! colspan="1" style="background:#E5E5E50; border-color: #fc8b4d;" |Description
| +1% increase to the rate of [[Killer Effects|intimidating]] opponents per upgrade {{Verification}}
|-
|-
| style="background:#E5E5E50; border-color: #fc8b4d;" |
|[[Reward Recast]]
| style="background:#E5E5E50; border-color: #fc8b4d;" |
| -3 seconds per upgrade {{Verification}}
|-
|-
| style="background:#E5E5E50; border-color: #fc8b4d;" |
|[[Call Beast Recast]]
| style="background:#E5E5E50; border-color: #fc8b4d;" |
| -10 seconds per upgrade {{Verification}}
|-
|-
| style="background:#E5E5E50; border-color: #fc8b4d;" |
|[[Sic Recast]]
| style="background:#E5E5E50; border-color: #fc8b4d;" |
| -2 seconds to [[Sic]] and [[Ready]] per upgrade {{Verification}}
|-
|-
| style="background:#E5E5E50; border-color: #fc8b4d;" |
|[[Tame Recast]]
| -20 seconds per upgrade {{Verification}}
|}


| style="background:#E5E5E50; border-color: #fc8b4d;" |
=== Group 2 Merits ===
* Currently unavailable on Horizon.
<!--Currently not active on Horizon. Remove when required.
{| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="75%";
! width="40%" |Name
! width="60%" |Description
|-
|[[Feral Howl]]
|
|-
|[[Killer Instinct]]
|
|-
|-
| style="background:#E5E5E50; border-color: #fc8b4d;" |
|[[Beast Affinity]]
| style="background:#E5E5E50; border-color: #fc8b4d;" |
|
|-
|-
|[[Beast Healer]]
|
|}-->
<br>
== Job Specific Equipment ==
<!--Leave hidden unless needed.=== Horizon Specific Equipment ===
{| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="74%";
! width="8%" |Level
! width="12%" |Type
! width="20%" |Name
! width="35%" |Stats
|-
|
|
|
|
|}
|}
<br>-->
{| width="100%" cellpadding="5"
| width="40%" valign="top" align="left" |
=== Artifact Armor ===
{| class="jobpageAF-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%";
!class="skill-table" |[[Beast Armor Set|Beast Armor]]
|-
|[[Image:Barbaroi axe.png|366x104px]]
|-
|[[Image:BST AF feet.jpg|366x104px]]
|-
|[[Image:BST AF hands.jpg|366x104px]]
|-
|-
|
|[[Image:BST AF head.jpg|366x104px]]
<!--
====Group 2====
{| class="wikitable" style="text-align: center;" cellpadding="2" width="100%"
|-
|-
! colspan="1" style="background:#E5E5E50; border-color: #fc8b4d;" width="30%" |Name
|[[Image:BST AF body.jpg|366x104px]]
! colspan="1" style="background:#E5E5E50; border-color: #fc8b4d;" |Description
|-
|-
| style="background:#E5E5E50; border-color: #fc8b4d;" |
|[[Image:BST AF legs.jpg|366x104px]]
| style="background:#E5E5E50; border-color: #fc8b4d;" |
|}
| width="40%" valign="top" align="left" |
=== Artifact Armor +1 ===
{| class="jobpageAF-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%";
!class="skill-table" |[[Beast Armor +1 Set|Beast Armor +1]]
|-
|-
| style="background:#E5E5E50; border-color: #fc8b4d;" |
|[[Image:BST AF feet +1.jpg|366x104px]]
| style="background:#E5E5E50; border-color: #fc8b4d;" |
|-
|-
| style="background:#E5E5E50; border-color: #fc8b4d;" |
|[[Image:BST AF hands +1.jpg|366x104px]]
| style="background:#E5E5E50; border-color: #fc8b4d;" |
|-
|-
| style="background:#E5E5E50; border-color: #fc8b4d;" |
|[[Image:BST AF head +1.jpg|366x104px]]
| style="background:#E5E5E50; border-color: #fc8b4d;" |
|-
|-
|}-->
|[[Image:BST AF body +1.jpg|366x104px]]
|-
|-
|[[Image:BST AF legs +1.jpg|366x104px]]
|}
| width="20%" valign="top" align="center" |
<br>
[[File:BST Artifact.png|thumb]]
|}
|}


==Job Specific Equipment==
{| width="100%" cellpadding="5"
 
| width="40%" valign="top" align="left" |
===Artifact Armor ''(subject to change)''===
=== Relic Armor ===
{| class="wikitable R-Highlight-WikiBlue" style="background:#E5E5E50; text-align: center; flex: 1 1 20em; margin: 0;"
{| class="jobpageAF-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%";
!class="skill-table" |[[Monster Armor Set|Monster Armor]]
|-
|-
|Weapon
|[[Image:BST Relic waist.jpg|366x104px]]
|40
|<u>[[Barbaroi Axe]] {{Changes}}</u>
|
! rowspan="6" style="background:#E5E5E50; border-color: #59c1ff;" |[[File:BST Artifact.png|thumb]]
|-
|-
|Feet
|[[Image:BST Relic head.jpg|366x104px]]
|52
|<u>[[Beast Gaiters]]</u>
|
|-
|-
|Hands
|[[Image:BST Relic body.jpg|366x104px]]
|54
|<u>[[Beast Gloves]]</u>
|
|-
|-
|Head
|[[Image:BST Relic legs.jpg|366x104px]]
|56
|<u>[[Beast Helm]]</u>
|
|-
|-
|Body
|[[Image:BST Relic feet.jpg|366x104px]]
|58
|<u>[[Beast Jackcoat]]</u>
|
|-
|-
|Legs
|[[Image:BST Relic hands.jpg|366x104px]]
|60
|<u>[[Beast Trousers]]</u>
|
|}
|}
 
| width="40%" valign="top" align="left" |
===Relic Armor ''(subject to change)''===
=== Relic Armor +1 ===
{| class="wikitable R-Highlight-WikiBlue" style="background:#E5E5E50; text-align: center; flex: 1 1 20em; margin: 0;"
{| class="jobpageAF-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%";
!class="skill-table" |[[Monster Armor +1 Set|Monster Armor +1]]
|-
|[[Image:BST Relic head +1.jpg|366x104px]]
|-
|-
|Head
|[[Image:BST Relic body +1.jpg|366x104px]]
|71
|<u>Monster Helm</u>
|
! rowspan="5" style="background:#E5E5E50; border-color: #59c1ff;" |[[File:BST Relic Armor.png|thumb]]
|-
|-
|Body
|[[Image:BST Relic legs +1.jpg|366x104px]]
|72
|<u>Monster Jackcoat</u>
|
|-
|-
|Legs
|[[Image:BST Relic feet +1.jpg|366x104px]]
|73
|<u>Monster Trousers</u>
|
|-
|-
|Feet
|[[Image:BST Relic hands +1.jpg|366x104px]]
|74
|}
|<u>Monster Gaiters</u>
| width="20%" valign="bottom" align="center" |
|
<br>
[[File:BST Relic Armor.png|thumb]]
|}
 
{| width="50%" cellpadding="5"
| width="100%" valign="top" align="left" |
=== Relic Weapon ===
{| class="jobpageAF-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%";
!class="skill-table" |Name of Weapon
|-
|-
|Hands
|[[Image:Guttler.png|366x104px]]
|75
|}
|<u>Monster Gloves</u>
|
|}
|}
<br>
== Guides ==

Revision as of 14:00, 30 March 2023

Mandy BST noBG.png


Beastmaster
Abbreviation: BST
Expansion Pack: Final Fantasy XI
How to Unlock: Chocobo's Wounds
Save My Son
Path of the Beastmaster
Page Contents: Abilities
Pet Commands
Skills
Merits
Equipment
Guides


Available after completing the quests Save My Son and Path of the Beastmaster, these experts in monster research have trained tirelessly to communicate with, and even control the animals of Vana'diel. Based on their knowledge of beasts, Beastmasters (BST) can charm the beasts of Vana'diel to fight alongside them or obtain items that summon beasts called Familiars through the Call Beast job ability.

Beastmasters are generally considered the best solo job in the game. Beastmasters often can be found soloing monsters or teaming up with other Beastmasters in all-Beastmaster parties. In a conventional party, a Beastmaster will most frequently fill the roles of damage dealer and puller, and augment their damage with "Jug Pets".

Job Abilities

Level Name
1 Familiar
1 Charm
10 Gauge
12 Reward
23 Call Beast
23 Bestial Loyalty HorizonXI specific changes
30 Tame

Job Traits

Level Name
1 Wide Scan
10 Vermin Killer
15 Resist Slow
20 Bird Killer
30 Amorph Killer
40 Lizard Killer
50 Aquan Killer
60 Plantoid Killer
70 Beast Killer


Pet Commands

Level Command
1 Fight
10 Heel
15 Stay
25 Sic
25 Ready HorizonXI specific changes
35 Leave


Melee Skills

Skill Rank 37 75
Axe A- 114 269
Scythe B- 109 240
Dagger C+ 105 230
Club D 101 210
Sword E 94 200

Ranged Skills

Skill Rank 37 75
N/A

Defensive Skills

Skill Rank 37 75
Evasion C 105 225
Parrying C 105 225
Shield E 94 200

Magic Skills

Skill Rank 37 75
N/A


Merits

Group 1 Merits

Name Description
Killer Effects +1% increase to the rate of intimidating opponents per upgrade Verification Needed
Reward Recast -3 seconds per upgrade Verification Needed
Call Beast Recast -10 seconds per upgrade Verification Needed
Sic Recast -2 seconds to Sic and Ready per upgrade Verification Needed
Tame Recast -20 seconds per upgrade Verification Needed

Group 2 Merits

  • Currently unavailable on Horizon.


Job Specific Equipment

Artifact Armor

Beast Armor
Barbaroi axe.png
BST AF feet.jpg
File:BST AF hands.jpg
BST AF head.jpg
BST AF body.jpg
BST AF legs.jpg

Artifact Armor +1

Beast Armor +1
File:BST AF feet +1.jpg
File:BST AF hands +1.jpg
File:BST AF head +1.jpg
File:BST AF body +1.jpg
File:BST AF legs +1.jpg


BST Artifact.png

Relic Armor

Monster Armor
File:BST Relic waist.jpg
File:BST Relic head.jpg
File:BST Relic body.jpg
File:BST Relic legs.jpg
File:BST Relic feet.jpg
File:BST Relic hands.jpg

Relic Armor +1

Monster Armor +1
File:BST Relic head +1.jpg
File:BST Relic body +1.jpg
File:BST Relic legs +1.jpg
File:BST Relic feet +1.jpg
File:BST Relic hands +1.jpg


BST Relic Armor.png

Relic Weapon

Name of Weapon
Guttler.png


Guides