Operation Desert Swarm: Difference between revisions

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(Corrected this to a KSNM, not BCNM)
m (Forgot to update the category on the last edit.)
 
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'''Type:''' [[:category:BCNM|KSNM]]<br>
'''Type:''' [[:category:KSNM|KSNM]]<br>
'''Zone:''' [[Waughroon Shrine]]<br>
'''Zone:''' [[Waughroon Shrine]]<br>
'''Restrictions:''' <br>
'''Restrictions:''' <br>

Latest revision as of 21:24, 12 October 2024

Type: KSNM
Zone: Waughroon Shrine
Restrictions:
        Level: None
        Members: 6
        Time: 30 minutes
Orb: Lachesis Orb (30 Kindred's Seals)

Starting Positions

Mobs

Name

Level

Type

Platoon Scorpion x 6

~70

Scorpion

Possible Rewards

Your armoury crate will load out of the following groupings:

One of:
H.Q. Scorpion Shell (0%)
Venomous Claw (0%)
Serket Ring (0%)
One of:
Expunger (0%)
Heart Snatcher (0%)
Rampager (0%)
Senjuinrikio (0%)


One of:
Anubis's Knife (0%)
Adaman Ingot (0%)
Claymore Grip (0%)
Orichalcum Ingot (0%)


One of:
Hierarch Belt (0%)
Palmerin's Shield (0%)
Trainer's Gloves (0%)
Warwolf Belt (0%)
One of:
Coral Fragment (0%)
Darksteel Ore (0%)
Demon Horn (0%)
Ebony Log (0%)
Gold Ore (0%)
Gold Thread (0%)
Granite (0%)
Hi-Reraiser (0%)
Mahogany Log (0%)
Mythril Ingot (0%)
Mythril Ore (0%)
Petrified Log (0%)
Phoenix Feather (0%)
Philosopher's Stone (0%)
Platinum Ore (0%)
Rainbow Cloth (0%)
Ram Horn (0%)
Raxa (0%)
Reraiser (0%)
Vile Elixir (0%)
Vile Elixir +1 (0%)
Wyvern Scales (0%)


One of:
Beetle Blood (0%)
Damascene Cloth (0%)
Damascus Ingot (0%)
Malboro Fiber (0%)
Philosopher's Stone (0%)
Phoenix Feather (0%)
Raxa (0%)

Tips

  • Buffs and TP do not wear upon entry
  • The Platoon Scorpions use only the AoE Scorpion specials:
  • Wild Rage: Stuns those in the AoE
  • Earth Pounder: Binds those in the AoE
  • Sometimes after an Earth Pounder you see the message "The platoon scorpion's legs are lodged in the rocks!" which indicates that they are bound.
  • Sometimes after a Wild Rage you see the message "The platoon scorpion does not have enough energy to attack!" and it stops attacking for about 10 seconds.
  • They cannot be feasibly slept after the 3rd or 4th Sleep. Their Sleep resistance increases drastically when only few of them are left. Bind and Gravity are suggested.
  • Lullaby is never resisted, but loses about 4 seconds of duration with each cast. By the 9th cast it wears off immediately.Verification Needed
  • The Scorpions can resist a Lullaby by a Bard subjob.