MP Recovered While Healing
WARNING! This page may list some weapons and/or armour which have not yet been implemented. If you wish to add pages in, please do not add any items beyond Horizon's current era put-off date.
Equipment or food with this trait will increase the set number of Magic Points recovered while resting. The first recovery tick requires 20 seconds of rest and each subsequent recovery tick occurs every 10 seconds.
Base MP recovery rate starts at 12. Each tick thereafter increases by four
. The sequence goes as follows:
- 1st tick: 12MP recovered (from 0 to 12 MP)
- 2nd tick: 16MP recovered (from 12 to 28 MP)
- 3rd tick: 20MP recovered (from 28 to 48 MP)
- etc~
Abilities gained from jobs or equipment increase the base and/or the increment increase.
Example - Base character with Clear Mind I or MP Recovered While Healing +3:
(Possible ways for this include Level 15 Black Mage or any Level 1 character eating an Acorn Cookie)
- 1st tick: 15MP recovered (from 0 to 15 MP)
- 2nd tick: 19MP recovered (from 15 to 34 MP)
- 3rd tick: 23MP recovered (from 34 to 57 MP)
- etc~
Example - Base character with Clear Mind I and MP Recovered While Healing +3:
- 1st tick: 18MP recovered (from 0 to 18 MP)
- 2nd tick: 22MP recovered (from 18 to 40 MP)
- 3rd tick: 26MP recovered (from 40 to 66 MP)
- etc~
Example - Base character with Clear Mind III or MP Recovered While Healing +12
:
- 1st tick: 27MP recovered (from 0 to 24 MP)
- 2nd tick: 31MP recovered (from 24 to 52 MP)
- 3rd tick: 35MP recovered (from 52 to 84 MP)
- etc~
Example - Base character with Clear Mind V (+17 hMP and +2 increase to recovery increment):
- 1st tick: 29MP recovered (from 0 to 29 MP)
- 2nd tick: 35MP recovered (from 29 to 64 MP)
- 3rd tick: 41MP recovered (from 64 to 105 MP)
- etc~
All increments are cumulative. If you are interrupted while healing (from standing or being damaged) recovery is reset back to base. If you are healing, even at max HP and MP, and your max increases during this time (such as coming out of weakened status), the culmination applies, and you will not start healing at base.
Certain jobs gain an increase to their base MP Recovered While Healing, and the increased amount per tick, when reaching 75. See the Horizon Changes section for further information.
Shield
| Level | Name | Jobs | Bonus |
|---|---|---|---|
| 30 | Flat Shield | WHM / BLM / RDM / PLD / DRK / SMN / BLU / SCH | +2 |
| 71 | Legion Scutum | All | +5 |
Grip
| Level | Name | Jobs | Bonus |
|---|---|---|---|
| 60 | Ariesian Grip | All | +1 Campaign:+20 |
Weapons
Level Name Jobs Bonus 9 Mana Wand WHM/BLM/RDM/SMN/BLU/SCH +2 10 Pilgrim's Wand WHM/BLM/RDM/SMN/BLU/SCH +2 29 Spiro Staff WAR/MNK/WHM/BLM/RDM/BST/BRD/SMN/SCH +4 32 High Mana Wand WHM/BLM/RDM/SMN/BLU/SCH +4 51 Dark Staff All +10 51 Pluto's Staff All +10 68 Kinnara Pole WAR/MNK/WHM/BLM/RDM/BST/BRD/SMN/SCH +2 71 Reserve Captain's Mace WAR/MNK/WHM/BLM/RDM/BST/BRD/SMN/SCH +7 71 Senior Gold Musketeer's Rod WAR/MNK/WHM/BLM/RDM/BST/BRD/SMN/SCH +7 71 Master Caster's Pole WAR/MNK/WHM/BLM/RDM/BST/BRD/SMN/SCH +8 71 Astral Staff WAR/MNK/WHM/BLM/RDM/BST/BRD/SMN/SCH +9 72 Zen Pole WAR/MNK/WHM/BLM/RDM/BST/BRD/SMN/SCH +2 75 Dorje WHM/BLM/RDM/BRD/SMN/SCH +10
Ranged
Level Name Jobs Bonus 50 Imperial Dart All Besieged: +2
Head
Level Name Jobs Bonus 10 Lunar Cap All +1 10 Sol Cap All +1 50 Storm Turban All +1 55 Cobra Hat MNK/WHM/BLM/RDM/THF/DRK/BRD/RNG/SMN/BLU/COR/PUP/DNC/SCH +1 60 Puppetry Taj PUP Automaton: +3 68 Curate's Hat MNK/WHM/RDM/THF/PLD/BST/BRD/DRG/SMN/BLU/COR/PUP/DNC +1 69 Mirror Tiara MNK/WHM/RDM/THF/PLD/BST/BRD/DRG/SMN/BLU/COR/PUP/DNC +3 70 Hydra Beret WHM/BLM/RDM/BRD/SMN/SCH +2 70 Volunteer's Khud MNK/WHM/RDM/THF/PLD/BST/BRD/DRG/SMN/BLU/COR/PUP +2 72 Oracle's Cap WHM/BLM/BRD/SMN +2 72 Yigit Turban WHM/BLM/RDM/BRD/SMN/BLU/SCH +1 74 Healer's Cap +1 WHM +1 74 Puppetry Taj +1 PUP Automaton: +3 74 Wizard's Petasos +1 BLM +1 75 Goliard Chapeau WHM/BLM/RDM/BRD/SMN/PUP/SCH +2
Neck
Level Name Jobs Bonus 40 Republican Silver Medal All +1 50 Beak Necklace All +1 50 Beak Necklace +1 All +2 55 Checkered Scarf MNK/WHM/BLM/RDM/THF/DRK/BRD/RNG/SMN +1
54 Pachamac's Collar All +1 60 Grandiose Chain All +2 72 Gnole Torque All +3 75 Phi Necklace All Salvage:+3
Body
Level Name Jobs Bonus 1 Pilgrim Tunica All +1 29 Seer's Tunic WHM/BLM/SMN/PUP/SCH +1 29 Seer's Tunic +1 WHM/BLM/SMN/PUP/SCH +1 40 Salutary Robe WHM/BLM/RDM/BRD/SMN/BLU/PUP/SCH +1 40 Salutary Robe +1 WHM/BLM/RDM/BRD/SMN/BLU/PUP/SCH +2 57 Vivacity Coat WHM/BLM/SMN/PUP/SCH +2 57 Vivacity Coat +1 WHM/BLM/SMN/PUP/SCH +3 72 Yigit Gomlek WHM/BLM/RDM/BRD/SMN/BLU/SCH +5 72 Errant Houppelande WHM/BLM/RDM/BRD/SMN/BLU/PUP/SCH +5 72 Mahatma Houppelande WHM/BLM/RDM/BRD/SMN/BLU/PUP/SCH +6 72 Oracle's Robe WHM/BLM/BRD/SMN +6 74 Evoker's Doublet +1 SMN +5 74 Healer's Briault +1 WHM +5 74 Magus Jubbah +1 BLU +1 74 Scholar's Gown +1 SCH +5 74 Warlock's Tabard +1 RDM +5 74 Wizard's Coat +1 BLM +5
Hands
Level Name Jobs Bonus 52 Ice Gauntlets DRK/PLD +1 60 Sadhu Cuffs WHM/BLM/BRD/RNG/SMN/PUP/SCH Latent Effect: +1 66 Scorpion Gauntlets WAR/MNK/RDM/THF/DRK/BST/BRD/RNG/SAM/DRG/DNC "Silence" +4 66 Scorpion Gauntlets +1 WAR/MNK/RDM/THF/DRK/BST/BRD/RNG/SAM/DRG/DNC "Silence" +5 70 Hydra Gloves WHM/BLM/RDM/BRD/RNG/SMN/SCH +1 72 Oracle's Gloves WHM/BLM/BRD/SMN +2 73 Storm Gages All Assault: +3 73 Genie Gages WHM/BLM/RDM/PLD/DRK/SMN/BLU/SCH +1
Waist
Level Name Jobs Bonus 20 Mohbwa Sash MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH +1 20 Mohbwa Sash +1 MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH +2 40 Qiqirn Sash MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH +2 40 Qiqirn Sash +1 MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH +3 41 Reverend Sash MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/SCH +1 70 Cleric's Belt WHM +3 70 Duelist's Belt RDM +4 71 Hierarch Belt WHM/BLM/RDM/PLD/DRK/SMN/BLU/SCH +2
Legs
Level Name Jobs Bonus 20 Baron's Slops MNK/WHM/BLM/RDM/THF/DRK/BRD/RNG/SMN/BLU/COR/PUP/SCH +1 50 Libra Subligar RDM/BRD/BLU/PUP +1 70 Hydra Brais WHM/BLM/RDM/BRD/SMN/SCH +1 72 Yigit Seraweels WHM/BLM/RDM/BRD/SMN/BLU/SCH +2 72 Oracle's Braconi WHM/BLM/BRD/SMN +2 74 Wizard's Tonban +1 BLM +1
Feet
Level Name Jobs Bonus 70 Hydra Gaiters WHM/BLM/RDM/BRD/SMN/SCH +2 70 Numerist Pumps MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN/BLU/PUP/SCH +3 70 Lord's Sabatons PLD +3 70 King's Sabatons PLD +4 72 Arborist Nails WHM/BLM/RDM/BRD/SMN/BLU/SCH +1 72 Avocat Pigaches WHM/BLM/RDM/BRD/SMN/SCH +3 72 Oracle's Pigaches WHM/BLM/BRD/SMN +2 74 Healer's Duckbills +1 WHM +1 74 Choral Slippers +1 BRD +2 75 Goliard Clogs WHM/BLM/RDM/BRD/SMN/PUP/SCH +3
Back
Level Name Jobs Bonus 30 Wizard's Mantle All Latent Effect: +1 42 Casaba Melon Tank All Fire weather: +3 50 Storm Cape WHM/BLM/RDM/BRD/SMN/BLU/PUP/SCH Assault: +2 60 Invigorating Cape WHM/BLM/RDM/BRD/SMN/BLU/PUP/SCH +1 69 Viator Cape All Campaign: +2
Earrings
Level Name Jobs Bonus 30 Warlock's Earring All Latent Effect: +1 40 Sylph Earring All Latent Effect: +1 49 Boroka Earring All +1 50 Antivenom Earring All +1 62 Magnifying Earring All +1 65 Relaxing Earring All +2 70 Rapture Earring All +1 72 Magnetic Earring All +1
Rings
Level Name Jobs Bonus 20 Variable Ring All Garrison: +1~ 61 Sanation Ring RDM Enchantment: +3 70 Volunteer's Ring All Besieged: +5 72 Star Ring All +1 72 Celestial Ring All +1
Buffs
Source Target Duration Bonus Healer's Roll (COR 20) party 5 min -3 to
+15
