Warder Thalia

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Warder Thalia
Warder Thalia
Job: Warrior
Family: Spheroids
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: None
Weak against: Lightning Lightning
Resistant to: {{{resistances}}}
Immune to: {{{immunities}}}
Absorbs:
Notorious Monster
Spawn Type:
Title Obtained: {{{title obtained}}}
EXP Party Type: Verification Needed


Zone Level Drops Steal Spawns Notess
Misareaux Coast Unknown 1 A, L, H, M
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants


Spawn Conditions Companions/Summons
Further Notes
  • They will attempt to synchronize using Spheroid special attacks, usually communicating a set of beeps right before doing so. If any are sleeping, they'll simply use it once they wake up.
  • Refer to the mission pages for more information.

(see testimonials)

Historical Background

In Greek mythology, the three Charities (sometimes called the three Graces) were Aglaia, Euphrosyne and Thalia. These were goddesses of charm and beauty in nature and in human life. Aglaia's name meant "splendor", Euphrosyne's name meant "mirth", Thalia's meant "good cheer".