Lord of Onzozo

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Lord of Onzozo
Job: {{{job}}}
Family: Sea Monks
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: Water
Weak against: Ice Ice Lightning Lightning Fire
Resistant to:
Immune to: {{{immunities}}}
Absorbs:
Notorious Monster
Spawn Type:
Title Obtained: {{{title obtained}}}
EXP Party Type: Verification Needed
Zone Level Drops Steal Spawns Notes
Labyrinth of Onzozo 74 - 77 1 Aggressive, Detects by sound

~13,000 HP
??? MP

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Onzozo-labyrinth nm.png

Notes

  • Lottery Spawn from the single Flying Manta at (H-8), most commonly every 18-24 hours. Window opens 16 hours after last death. Confirmed it can take over 38 hours.
    • Placeholder can be charmed, but it will immediately become un-charmed and attack.
    • Placeholder seems to rage after 10 minutes.
    • Placeholder re-spawn time is 5 minutes.
  • Special Attacks: Draw In, Waterga III, Flood, Blindga, and regular Sea Monk special attacks at an increased rate.
  • Is immune to Sleep and Silence.
  • Susceptible to Blind, Paralyze, Stun, and Slow.
  • Spawns multiple adds during fight (new to horizon).
  • Can be defeated solo by various jobs and a duo of several job combinations. (see testimonials)