Nightmare
From HorizonXI Wiki
| Nightmare | |
|---|---|
| Description: | Deals dark damage and sleep to enemies within area of effect and gradually reduces their hit points. |
| Avatar: | Diabolos |
| Blood Pact Type: | |
| Element: | |
| Level: | 29 |
| Duration: | Variable |
| MP Cost: | 42 |
Notes
Horizon Changes
none
|
Macro Syntax
Information
Battle Application: Enfeebling
Damage Type: Magic
Additional Notes: Unlike other forms of sleep, the gradual HP reduction from this attack will not cause the targets to awaken.
- Effects of Nightmare can be overwritten by Sleepga II
- Unlike Diabolos Prime, any damage to the sleeping mob will wake them up.
- Mobs with any DoT effect on can be slept with Nightmare.
- Mobs put to sleep with other DoT effect on will wake up immediately if someone overwrites nightmare with Sleep II or Sleepga II.
- Can occasionally miss entirely.
- "No effect" means the target is already affected by a Sleep II-class sleep.
- "Evades" means a resist.
- Essentially this blood pact has 2 effects:
- (1) A Damage Over Time effect that doesn't break any Sleep
- (2) A sleep effect that doesn't break on any Damage Over Time.
- Duration insteads +2 seconds per skill over cap and maxing out at 180 seconds.
- It may be possible to build resistance to Nightmare's Sleep effect.
Macro Syntax
- /pet Nightmare <t>
