Rebase warning banner.png
Please read this page if you intend on editing the Wiki post rebase!

BST Solo Leveling Guide

From HorizonXI Wiki
Revision as of 04:14, 11 February 2026 by 4ryo49 (talk | contribs)

(Work In Progress - yes, the header says BST. I meant this for /BST, but the / messes up the URL)

Solo /BST Camps aka No Jugs, No Problem

With the current state of Horizon, soloing on BST gravitates towards ①Call Beast and ②slaughter Easy Preys of your choice. If you're reading this, you probably know why:

  • HorizonXI's Jug Pets are buffed vs. Classic FFXI
  • The [XP curve] grants a lot more points for a wider range of EPs than it used to

With that in mind, what do you do if you don't have access to Jug Pets? Well here are some suggestions for aspiring /BST. This list will primarily focus on T/EM/DC vs. EP camps that I've done and can recommend on BST and /BST. It is by no means a be-all and end-all guide. YMMV.

Level Pet Prey Location Notable Drops Notes
14+ Dhalmels, Wasps, Grubs Bees, Saplings, Yagudo, Goblins Tahrongi Canyon honey, beehive chips, seeds
  • lot of roaming, run a circuit to the Mea crag and back if needed
  • when EPs turn TW start targeting Dhalmels
21+ Funguars everything else Pashhow Marshlands (G-7) honey, beehive chips, gil in the little area overlapping G-7/G-8
28+ Bats, Leeches etc. Worms, Bats Korroloka Tunnel (E-9) zinc ore? meh
  • Map 2 leading to E.Altepa exit
  • usable Sea Monk (L32-35) somewhat nearby
42+ Leeches, Funguar Smithies, Furriers Sanctuary of Zi'Tah (J-10) helms, gil a bit roamy, may want to start pulling next target while your pet finishes off current
42+ Leeches, Flies Goblin Pets +α Sanctuary of Zi'Tah (H-8) not much other than seals, but... XP is particularly good - can focus solely on gobbie pets, or have your pet fight bats while you solo pets, but either way, you can hit 6K/hr here without Dedication effect.
45+ Torama, Fish Gob Pets La Theine Plateau (I-7) Not much other than seals, but again...
  • another 3-pet camp, but more aggro than Zi'Tah previously. 6K/hr+ possible w/o ring.
  • often already occupied
46+ Crabs, Fish Beastmen, Bugards, 1 pet Misareaux Coast (I-6) used Gigas clothing, bugardry snack on the Gigas's Leech while your pet is taking out other stuff
50+ Saplings, Lizards, Rumblers Labyrinth Lizards Crawlers' Nest eggs, vendor fodder
  • not an EP camp and the xp is bleh, but the drops can be pinata-like
  • some or perhaps all of these are Horizon custom mobs
55+ Scorps, eventually Mantas Cockatrice, Goblins, EP Scorps Labyrinth of Onzozo cockatrice stuff, gil, shells, claws
55+ Migrant Dobsonfly Beastmen, bugards, 1 cluster Misareaux Coast (G-7) gil and stuff
  • custom HorizonXI mob
  • bring hatchets, there's one logging point nearby
  • you may run out of mobs, in which case work in 1 or 2 Flytraps further north
60+ Helm Beetles everything in the ring, except Frank Crawlers' Nest jaws, silk, shrooms Rumblers can work as pets too, but not as fast. Might as well go to a diff camp mid-50s
63+ Scorch Dhalmels Anticans, Beetles, Scorps Western Altepa Desert (D-11) jaws, claws, shells, Antican used clothing custom HorizonXI mob
71+ Torama Goblins, Mantas Labyrinth of Onzozo skins, ingots, armor pieces
  • Peg Powler, Narasimha, Mysticmaker drop nice gil if you can pop/catch them
  • Treasure Chests are conveniently close compared to other zones
  • Torama vs. Torama can be worthwhile as well, depending on the price of skins
  • this can take you to 75
71+ Tracker Antlion Scorpions Attohwa Chasm claws, shells
  • west side
  • supports 1 person only - the first scorp tends to repop by the time you've killed the last scorp
  • this can take you to 75
LV mob name prey zone name (pos drops notes


Some additional notes:

  • Re: Starting Level

Most of the starting levels listed are 1-2 levels below the max level of the main pet you'll want in that area. Yes, this means you can and should be charming Ts if that's what is available, rather than spending time trying to convert to EM (no Leave anyway until 70). With Horizon's Rebase, this is harder now. Mobs are noticeably (and imo rightfully) more difficult to charm. If you have standard Charm equipment and are prepared for the occasional mischarm, this shouldn't be a big problem. You can play to your job's strengths. On NIN or THF, maybe that's your shadows and/or evasion. On BLM or RDM, maybe you can cast Sleep on your target as your pet is about to die/uncharm. On WHM, maybe you're cure bombing yourself while you wait for Charm cooldown (with RR up ofc) Maybe you'll have to decide between keeping TP or sacrificing it to Charm with Light/Apollo's staff, etc.

  • Re: Level Gap

The greater the difference between your pet and your prey, the better. Because of the current [XP distribution curve] and its increased weight on EP point value, you will get about the same or more XP compared to doing EM vs. EM/T. And you'll get more drops as well, thanks to killing a larger number of targets in the same amount of time. I've heard that EM vs. DC/high EP is the sweet spot, but this has not been the case for either XP or drops in my experience.

  • Re: Drops vs. XP

The listed camps have a greater focus on drops in general, since the difference between 2k vs. 4k/hr is not so significant in my opinion. If you were really interested in XP, you'd just start/join a burn party to churn 10K/hr+. Better to think of soloing as farming with a bit of XP on the side.