Garuda
From HorizonXI Wiki
Garuda
Type | Summoning |
---|---|
Description | Summons Garuda to fight by your side. |
Macro | /ma "Garuda" <me> |
Cost | *7 MP |
Element | |
Casting Time | 7 seconds |
Recast Time | 30 seconds |
Notes
- * MP cost is initial cast (See Avatar Perpetuation Costs)
Avatar Abilities
Garuda's Blood Pacts are all Wind-based.
Blood Pact: Rage
Blood Pact | Level | MP | S/T1 | Description | Comment |
---|---|---|---|---|---|
Aerial Blast | 1 | LVx2 | Required MP: Caster's level x2. Uses all MP and delivers wind elemental damage to enemies within area of effect. | Available only while Astral Flow is active. | |
Claw | 1 | 7 | S | Deals physical damage. | |
Aero II | 10 | 24 | T | Deals wind elemental damage. | |
Aero IV | 60 | 118 | T | Deals wind elemental damage. | |
Predator Claws | 70 | 164 | Delivers a threefold attack. | Each hit has a chance to critical. |
Blood Pact: Ward
Blood Pact | Level | MP | S/T1 | Description | Comment |
---|---|---|---|---|---|
Aerial Armor | 25 | 92 | Gives party members within area of effect the effect of Blink. | Effect lasts 15 minutes or until consumed. | |
Whispering Wind | 38 | 119 | T | Restores HP for party members within area of effect. (Also now Removes most effects removable via a -na spell: Poison, Paralyze, Silence, Blind, Disease, and Petrification. ) | Healing varies with TP. |
Hastega | 48 | 129 | Gives party members within area of effect the effect of Haste. Lasts 180 seconds. | Effect is equal to the spell Haste. |
1 S/T column indicates whether a particular Blood Pact participates in Skillchains (S) or uses TP (T). Blood Pacts that use TP can be used as a Magic Burst; however, Astral Flow can also Magic Burst even though it does not actually consume TP.
How to Obtain
Quest: