Sand Pugil

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Revision as of 08:29, 21 June 2025 by Himeros387890 (talk | contribs) (Created page with "{{Infobox Monster | image = Sand Pugil.png | image caption = Sand Pugil | job = Warrior | family = Pugils | family2 = | family3 = | crystal = Water | weaknesses = {{Element|Ice}}{{Element|Lightning}} | resistances = {{Element|Water}} | immunities = | absorbs = | type = | subtype = | tier = | title obtained = | exp party type = | mob 1 level = | mob 1 area = }} {| class="droppedby horizon-table table-xl center-col-2 center-col-5 center-col-6" ! Zone || Lev...")
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Sand Pugil
Sand Pugil
Job: Warrior
Family: Pugils
Family 2: [[:Category:|]]
Family 3: [[:Category:|]]
Crystal: Water
Weak against: Ice IceLightning Lightning
Resistant to: Water Water
Immune to:
Absorbs:
BCNM: [[{{{bcnm name}}}|{{{bcnm name}}}]]
ENM: [[{{{enm name}}}|{{{enm name}}}]]
KSNM: [[{{{ksnm name}}}|{{{ksnm name}}}]]
ZNM: [[{{{isnm name}}}|{{{isnm name}}}]]
HENM: [[{{{henm name}}}|{{{henm name}}}]]
Spawn Type:
Title Obtained:
EXP Party Type: Verification Needed


Zone Level Drops Steal Spawns Notes
North Gustaberg 18 - 20 6 Verification Needed A, H
??? HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Horizon Changes HorizonXI specific changes

none

Notes