Temple Guardian

From HorizonXI Wiki
Revision as of 20:14, 18 July 2025 by Himeros387890 (talk | contribs) (Created page with "{{Infobox Monster | image = Temple Guardian.png | image caption = Temple Guardian | job = Warrior | family = Dolls | family2 = | family3 = | crystal = Ice | weaknesses = {{Element|Lightning}} | resistances = | immunities = | absorbs = | type = | subtype = | tier = | title obtained = | exp party type = | mob 1 level = | mob 1 area = }} {| class="droppedby horizon-table table-xl center-col-2 center-col-5 center-col-6" ! Zone || Level || Drops || Steal || S...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
File:Temple Guardian.png
Temple Guardian
Temple Guardian
Job: Warrior
Family: Dolls
Family 2: [[:Category:|]]
Family 3: [[:Category:|]]
Crystal: Ice
Weak against: Lightning Lightning
Resistant to:
Immune to:
Absorbs:
BCNM: [[{{{bcnm name}}}|{{{bcnm name}}}]]
ENM: [[{{{enm name}}}|{{{enm name}}}]]
KSNM: [[{{{ksnm name}}}|{{{ksnm name}}}]]
ZNM: [[{{{isnm name}}}|{{{isnm name}}}]]
HENM: [[{{{henm name}}}|{{{henm name}}}]]
Spawn Type:
Title Obtained:
EXP Party Type: Verification Needed


Zone Level Drops Steal Spawns Notes
Temple of Uggalepih 65
1 A*
~3,800 HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
The Temple Guardian and Granite Door are at (I-10)

Horizon Changes HorizonXI specific changes

none

Notes

  • Only aggros if the Granite Door at (I-10) is checked.
  • When defeated, the locked Granite Door at (I-10) opens. The door remains open until the Temple Guardian respawns.
  • Soloable by most jobs at level 75.
  • Used Meltdown.