Blood Pact: Ward

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Revision as of 21:34, 9 June 2023 by Spiffly (talk | contribs) (Created page with "==Job Ability== *Orders the avatar to use support abilities. * '''Obtained:''' Summoner Level 1 * '''Recast Time:''' 1:00 * '''Duration:''' ''See Below'' {| border="0" width="100%" | valign="top" width="75%" | ==Notes== *Blood Pact: Ward (Recast time: 1 minute) *Blood Pact: Ward focuses on enhancing and healing magic. <!--*The beneficial effects of all Blood Pact: Ward abilities will affect all Allied NPCs and PCs in Campaign battles.--> *The Summoning Magic...")
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Job Ability

  • Orders the avatar to use support abilities.
  • Obtained: Summoner Level 1
  • Recast Time: 1:00
  • Duration: See Below

Notes

  • Blood Pact: Ward (Recast time: 1 minute)
  • Blood Pact: Ward focuses on enhancing and healing magic.
  • The Summoning Magic skill affects the duration a Blood Pact: Ward. (no effect on Earthen Ward and Aerial Armor duration)
  • The effects of Blood Pact: Ward will cover a range similar to that of Protectra.
  • For enhancing Blood Pact: Wards with a base duration of 180 seconds or less:
Base Duration Less than 300 Summoning Skill 300+ Summoning Skill
30 seconds Add 1 second / summoning skill over cap (Max duration: 1 minute) 1 minute + 1 second / summoning skill over 300
60 seconds Add 2 seconds / summoning skill over cap (Max duration: 2 minutes) 2 minutes + 1 second / summoning skill over 300
90 seconds Add 3 seconds / summoning skill over cap (Max duration: 3 minutes) 3 minutes + 1 second / summoning skill over 300
180 seconds Duration cannot be extended 3 minutes + 1 second / summoning skill over 300
  • For enfeebling Blood Pact: Wards, the base duration can also be extended by 1 second per summoning skill over 300.

List of abilities