Altedour I Tavnazia

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Revision as of 16:25, 31 August 2023 by Chiimi (talk | contribs) ((aligned layout with other NM pages)

Job: Black Mage
Family: Shadow
Crystal: Dark
Weak against: Fire Fire, Light Light
Strong against: Dark Dark

Notorious Monster

Altedour I Tavnazia
Zone Level Drops Steal Spawns Notes

Fei'Yin

65

(???%)

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(100%)

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(???%)

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{{Drop Rate|total drops|total kills}}
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1

A, L, H, HP
16,000~17,000 HP
??? MP

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes

  • Spawned for the quest Pieuje's Decision by trading a Tavnazia Bell to the ??? located on first map at (J-10) Verification Needed, near the well.
    • Spawn location of the NM might be bugged. ??? is at (J-10) but the NM might pop somewhere else.
    • The ??? respawns 15 minutes after the NM's death or despawn.
    • The NM only drops one Tavnazian Mask, meaning it must be fought once for each party member that needs the quest completed.
  • Shadows in the room can link with it, which respawn every 16 minutes.
  • Uses Manafont.
  • Casts black magic spells, including Dispel and Tier 3 and 4 nukes. Will also casts tier 3 -ga spells (Stonega III and Waterga III verified.)
  • Has an En-Aspir effect on physical attacks that is very potent.
  • Resists Silence, Stun, and Sleep; can be Paralyzed, Slowed, Bound, Flashed, Addled, Blinded and Petrified.
  • Builds resistance to Gravity over time, up to the point where it wears off right after casting.
  • Only uses Dimensional Death as a TP move. As its HP decreases, its rate of TP gain and Dimensional Death usage increase greatly.
  • Has very high accuracy, but attacks very slowly. Full haste gear was more beneficial than evasion gear for NIN tanking.
  • This NM appears to have extremely strong elemental resistance (takes approximately 30-40% of normal magic damage when unresisted).
  • Killable by: Party of 3-6 level 75 characters, an alliance of 18 level 65 characters. Soloable by certain level 75 jobs.