Requiem

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Revision as of 14:55, 27 October 2023 by Chiimi (talk | contribs) (Created page with "__NOTOC__ <div class="toau"> :'''''Did you want Requiem (Mission)?''''' ---- </div> Requiem is a type of Enfeebling Song used by Bards. It inflicts Damage Over Time on an enemy, similar to a Poison effect. == Notes == *Requiem is Light element, meaning it tends to succeed more against creatures of darkness, or other targets susceptible to Light element. *It is an :Category:Enfeebling...")
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Did you want Requiem (Mission)?

Requiem is a type of Enfeebling Song used by Bards. It inflicts Damage Over Time on an enemy, similar to a Poison effect.

Notes

  • Requiem is Light element, meaning it tends to succeed more against creatures of darkness, or other targets susceptible to Light element.
  • It is an Enfeebling Song, meaning that only one Requiem effect can be in place on a target at any given time. Additional Requiems on one target will not combine.
  • Fun fact: Currently, Requiem has the distinction of being the only spell family with a 6th tier that players are able to use. Spell families that take second place with 5 usable tiers are Cure, Paeon, Protectra, and Shellra.

Songs are learned by Bards only, at the following levels:

7: Foe Requiem
17: Foe Requiem II
37: Foe Requiem III
47: Foe Requiem IV
57: Foe Requiem V
67: Foe Requiem VI
Name Lvl Effects
Flute +1 1 Requiem +1
Flute +2 1 HP +5, Requiem +1
Siren Flute 23 Requiem +2
Hamelin Flute Rare 58 Charisma +2, Evasion +3, Requiem +2
Shofar 68 HP +15, Requiem +2
Shofar +1 68 HP +20, Requiem +3
Requiem Flute 72 Requiem +4
Millennium Horn 75 In Dynamis: CHR +3, All Songs +2
Gjallarhorn 75 CHR +4, All Songs +2, Singing Skill +10, Wind Instrument Skill +10