- Upon usage, 1,800 volatile enmity is added to the user.
- This amount decays by 60 per second, meaning that after 30 seconds, all enmity gained from Provoke will have worn off.
- It's been reported that enmity values have era+ changes but further testing is required to confirm this.
- In Ballista and Brenner, this ability temporarily makes you the opponent's target and prevents them from switching targets (which also prevents the opponent from using any self-cast abilities or spells).
- In Besieged (And possibly other areas), provoking a charmed person puts them to sleep.
- A Puppetmaster's Automaton can use this ability by having a Strobe equipped and a Fire Maneuver in place.
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