Job Trait
Raises amount of MP recovered while healing.
Notes
- Each upgrade of this trait increases the amount of MP Recovered While Healing.
- Does not stack with other Clear Mind job traits. The highest level of Clear Mind takes precedence.
- Standard recovery of MP per tick while resting without this trait is as follows: +12, +13, +14...
Horizon Changes 
- Higher levels of Clear Mind can be obtained at lower levels than normal, and the effects of certain tiers are increased.

Equipment that Enhances this Trait
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Clear Mind
Obtained:
Effect: +3 MP Recovered While Healing
- +15, +19, +23... MP per Tick
Clear Mind II
Obtained:
Effect: +6 MP Recovered While Healing
- +18, +22, +26... MP per Tick
Clear Mind III
Obtained:
Effect: +9 MP Recovered While Healing
- +21, +25, +29... MP per Tick
Clear Mind IV
Obtained:
Effect: +12 MP Recovered While Healing
- +24, +28, +32... MP per Tick
Clear Mind V
Obtained:
Effect: +15 MP Recovered While Healing AND +2 to base hMP
- +29, +35, +41... MP per Tick
Clear Mind VI
Obtained:
Effect: +18 MP Recovered While Healing AND +3 to base hMP
- +33, +40, +47... MP per Tick
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