Curse

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Description

Curse 29.webp Curse is a harmful status effect that inflicts a number of adverse effects until it wears off (which can be from 5 to 35 minutes in real-time) or is removed. Afflicted characters have their maximum HP, MP, and Movement Speed reduced. The amount reduced varies depending on the source of the curse.

Caution is advised when afflicted with curse while in an area with undead enemies, as the removal of curse can drop your HP percentage low enough to the point where such enemies will become aggressive and attack.

How to remove the effect

How the effect is inflicted

Spells

Armor

Each piece has a chance to inflict Curse effect when hit with physical damage.

Weapons

Monster Abilities

Other

Wandering near one of the Afflictors in Beadeaux will inflict a strong curse effect.

  • If you have used one of the Mutes to silence yourself or consumed a Silencing Potion, you will be protected from the Afflictors' curse for as long as the silence effect lasts.

Curse causes HP>=X activated latents such as Parade Gorget to fail, even if the <hpp> reading has the correct value. Silence will negate or diminish Curse effect.