Template:Boilerplate/Regular Mob

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Revision as of 14:57, 12 March 2024 by Spiffly (talk | contribs) (Spiffly moved page Template:New Normal Mob to Template:Boilerplate/Regular Mob without leaving a redirect)
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Boilerplate/Regular Mob
Job:
Family: Information Needed
Family 2: [[:Category:|]]
Family 3: [[:Category:|]]
Crystal: None
Weak against:
Resistant to:
Immune to:
Absorbs:
BCNM: [[{{{bcnm name}}}|{{{bcnm name}}}]]
ENM: [[{{{enm name}}}|{{{enm name}}}]]
KSNM: [[{{{ksnm name}}}|{{{ksnm name}}}]]
ZNM: [[{{{isnm name}}}|{{{isnm name}}}]]
HENM: [[{{{henm name}}}|{{{henm name}}}]]
Spawn Type:
Title Obtained:
EXP Party Type: Verification Needed

Horizon Changes HorizonXI specific changes

none
Zone Level Drops Steal Spawns Notes
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants