Fei'Yin

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Fei'YinMap 1Acquisition
Fei'Yin 2
Table of Contents:

Connecting Areas | Quests/Missions | NPCs

Weather | Chests/Coffers | NMs | Mobs

The city of legend where it is assumed the Ancients lived. Very few people that set foot in the city come back alive.

Connecting Areas

Beaucedine Glacier
Qu'Bia Arena
Cloister of Frost

Involved in Quests/Missions

Quest Type Starter Location
  Class Reunion AF (SMN) ---   Windurst Walls
  Curses, Foiled A-Golem!? Scroll Shantotto   Windurst Walls
  Peace for the Spirit AF (RDM) Curilla   Chateau d'Oraguille (I-9)
  Pieueje's Decision AF (WHM) ---   Chateau d'Oraguille (H-8)
  Scattered into Shadow AF (BST) Brutus   Upper Jeuno (G-7)
  Sorcery of the North Spell Eperdur   Northern San d'Oria (M-7)
  Tea With a Tonberry? General Sorbane   Southern San d'Oria (D-6)
  The First Meeting AF (MNK) Oggbi   Port Bastok (E-6)
Mission Country Starter Location
  The Ruins of Fei'Yin San d'Oria San d'Orian Gate Guard   San d'Oria

Coffer/Chest Contents

Chests

Fei'Yin Chest Key

Coffers Map

Fei'Yin Magic Tome*
Life Belt
Ametrine
Turquoise
Garnet
Light Opal
Peridot
Sphene
Goshenite
* Only available if you have the necessary quest active.

NPCs Found Here

Name Location Type
Rukususu F-6 Quest NPC

Weather

Darkness Ice
Elemental Map

Elementals

Notorious Monsters Found Here

Name Level Drops Steal Family Spawns Notes
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; R = Detects Resting; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-sound

Mobs Found Here

Name Level Drops Steal Family Spawns Notes
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; R = Detects Resting; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-sound