Parrying Skill
From HorizonXI Wiki
Parrying Skill determines your ability to Parry (i.e. block) an Attack with your Weapon, negating all Damage. The higher your Parrying Skill, the more often it will activate (relative to mob level).
To activate parrying skill you must:
- Face the mob (within a ~60 degree angle).
- Have your weapon drawn.
- Fail your evasion check.
Parrying skill can activate while casting spells. Parry can activate during a ranged attack so long as you are facing your auto-attack target. Parry can activate even if you have the effect of of Third Eye, Utsusemi, or Blink (Status Effect) active.
Job | Skill Ranking | Cap at Level 1 | Cap at Level 37 | Cap at Level 75 |
---|---|---|---|---|
Ninja | A- | 6 | 114 | 269 |
Thief | A- | 6 | 114 | 269 |
Samurai | A- | 6 | 114 | 269 |
Paladin | C | 5 | 105 | 225 |
Beastmaster | C | 5 | 105 | 225 |
Dragoon | C | 5 | 105 | 225 |
Warrior | C- | 5 | 105 | 220 |
Bard | E | 4 | 94 | 200 |
Dark Knight | E | 4 | 94 | 200 |
Monk | E | 4 | 94 | 200 |
Red Mage | E | 4 | 94 | 200 |
- See Combat Skills for more information.