Fenrir Prime

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Fenrir Prime
Fenrir Prime
Job:
Family: Avatars
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: None
Weak against: Light Light
Resistant to:
Immune to:
Absorbs:
Notorious Monster
Spawn Type:
Title Obtained:
EXP Party Type: Verification Needed
Zone Level Drops Steal Spawns Notes
Full Moon Fountain
Quest: The Moonlit Path
80 - 82 1 A, T(H), M
9,279~9,834 HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:

  • Spawned in battlefield event for the quest The Moonlit Path. Rewards listed there.
  • Fight during New Moon on Lightsday. Howling Moon can deal over 2000 damage otherwise.
  • Very high magic detection range.
  • Uses his Astral Flow pact, Howling Moon, at approximately 50% of health, and sometimes again at 30%. Fenrir Prime's version acts more like the ultimate ability of Diabolos, dealing damage based on a percentage of the target's remaining HP.
  • Otherwise uses his standard Blood Pacts, e.g. Crescent Fang, Eclipse Bite, Lunar Roar, Moonlit Charge, etc.
  • Howling Moon and Lunar Roar have 30' AoE range.
  • Lunar Roar can remove up to 10 beneficial status effects.
  • Aggro may affect whole party, including those out of aggro range.
  • Will regen quickly if unclaimed. Can regen all HP in under 3 minutes with no hate.

Historical Background

In Norse mythology, Fenrir is a monstrous wolf.