Nanoplasm

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Nanoplasm
Nanoplasm
Job:
Family: Slimes
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: Water
Weak against: Fire Fire
Resistant to:
Immune to:
Absorbs:
Notorious Monster
Spawn Type:
Title Obtained:
EXP Party Type: Verification Needed


Zone Level Drops Steal Spawns Notes
Gustav Tunnel 8 A, T(H), Sc
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants


Spawn Conditions Companions/Summons
  • N/A
Further Notes
  • Two of these will spawn after Microplasm is killed
  • Refer to the mission pages for more information

(see testimonials)