Sea Horror
From HorizonXI Wiki
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
60 - 62 |
|
1 |
A, H | ||
60 - 62 |
1 |
A, H | |||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes:
- Aggressive to level 75.
- Aggressive thru the walls (will even open the door) to players near the top of the inside stairs.
- Can spawn next ferry ride after being defeated.
- Can spawn up to three times on the same ferry ride.
- Susceptible to Gravity, Bind, and Break.
- Sea Horror will not spawn on rides where Pirates show up, neither during nor before/after (this has been verified in the DAT files).
- Effectively immune to sleep.
- Killable by many jobs at 75.
- Use Sneak while fishing to avoid detection. His travel path on the boat is large enough that it will aggro you if you're in a fishing area without sneak effect on. This includes the top of the stairs on the upper deck.
- May despawn if left alone.