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Soulstealer Skullnix

From HorizonXI Wiki
Standing in the open area
Soulstealer Skullnix
Job: {{{job}}}
Family: Goblins
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: Fire
Weak against: Light
Resistant to: {{{resistances}}}
Immune to: {{{immunities}}}
Absorbs:
Notorious Monster
Spawn Type:
Title Obtained: {{{title obtained}}}
EXP Party Type: Verification Needed
Zone Level Drops Steal Spawns Notes
Labyrinth of Onzozo 69 - 71 1 A, L, S

??? HP
??? MP

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Soulstealer Skullnix spawns at (H-4).

Notes

  • His and his placeholders spawn room is now (H-5), the same room as Ose.* this has been observed and matches current retail not era behaviour.
  • Goblin Bandit and Goblin Alchemist are a shared spawn, and Soulstealer Skullnix can spawn from either mob.
  • Killable by: 4 characters level 65-66
  • Has very high evasion and average accuracy.
  • Triple Attacks very often, can triple its Goblin Rush for critical damage, having shadows or Phalanx up can prevent this.
  • Special Attacks: Perfect Dodge.
  • The Kard is less than a 50% drop.
  • Mugged for 361 gil.
  • Has high resistance to Sleep. (see testimonials)