This template is for use on job abilitiy pages.
Usage
{{Job Ability
| description =
| job =
| level =
| recast =
| duration =
| range =
| notes =
| changes =
| macro =
}}
Description: This is the in-game description of the job ability.
Job: The name of the job this ability belongs to. This parameter automatically links the input.
Level: The level the ability is unlocked eg. "30".
Recast: The recast time of the ability eg. 2 minutes. The editor may include, inside brackets, the amount of reduction each merit point applies.
Duration: The duration of the ability. Input as either eg. "2 minutes" or "Instant".
Range: This is the range of the ability and is measured in "yalms". The template automatically applies "yalms".
Notes: Where the editor can add any additional notes they feel necessary. Bullet points should be used for each note.
Changes: The editor should input the name of the ability and the template automatically fills any Horizon changes. It parses this from Category:Horizon Changes so if it returns a blank, no changes are present, in which case the editor should leave the parameter blank.
Macro: Add an example macro of how to use this ability.
Example
{{Job Ability
| description = Enhances defense but weakens attacks.
| job = Warrior
| level = 25
| recast = 3 minutes
| duration = 3 minutes
| notes =
*When active, the user's [[defense]] is increased by 25% {{Verification}} and [[attack]] is decreased by 25% {{Verification}}.
*Adds cumulative enmity to provoke. Also adds CE to provoke if warrior is the subjob.
**Following the 1.1 version update on 14 April 2023, the Shield Block rate provided is no longer activated when WAR is the player's subjob.
*Is able to be removed with [[Dispel]] and [[Finale]].
| changes = Defender
| macro = /ja "Defender" <me>
}}
Results in...
Job Ability
Enhances defense but weakens attacks.
|
Job: Warrior
|
Level: 25
|
Recast Time: 3 minutes
|
Duration: 3 minutes
|
|
Notes
- When active, the user's defense is increased by 25%
and attack is decreased by 25% .
- Adds cumulative enmity to provoke. Also adds CE to provoke if warrior is the subjob.
- Following the 1.1 version update on 14 April 2023, the Shield Block rate provided is no longer activated when WAR is the player's subjob.
- Is able to be removed with Dispel and Finale.
|
Horizon Changes
- Defender provides a -25% enmity loss reduction when taking damage (works with /WAR subjob). Additionally gives a +10% chance to block with a shield, but for WAR main job only.
It also adds 250 cumulative enmity (CE) to provoke, when Warrior is set as main job. This number is reduced to +180 for (/WAR).
|
Macro Syntax
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