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Troglodyte Dhalmel
From HorizonXI Wiki
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Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
NE Apollyon |
|
8 | A, L, T(S), Sc | ||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes
- All eight dhalmel must be defeated to trigger the final crate.
- Healing Breeze will awaken any nearby dhalmel.
- Resistant/Immune to light-based Sleep (IE Light Shot, Repose)
- Possibly due to the double Darkness weather
Historical Background
A troglodyte is a person or animal who dwells in a cave or who lives in solitude or seclusion. It was used to refer to cavemen earlier in the 20th century.