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Troglodyte Dhalmel

From HorizonXI Wiki
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Zone Level Drops Steal Spawns Notes
NE Apollyon 8 A, L, T(S), Sc
??? HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes

  • All eight dhalmel must be defeated to trigger the final crate.Verification Needed
  • Healing Breeze will awaken any nearby dhalmel.Verification Needed
  • Resistant/Immune to light-based Sleep (IE Light Shot, Repose)Verification Needed
    • Possibly due to the double Darkness weather

Historical Background

A troglodyte is a person or animal who dwells in a cave or who lives in solitude or seclusion. It was used to refer to cavemen earlier in the 20th century.