Mouse Bat: Difference between revisions
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Fallonsreach (talk | contribs) (Creation of Mouse Bat Page {{Infobox Monster | image = MouseBat.png | image caption = Mouse Bat | job = WAR | family = Bat | family2 = | family3 = | crystal = wind | weaknesses = {{Element|}} | resistances = {{Element|}} | immunities = | absorbs = | type = | subtype = | tier = | title obtained = }} <!--It's likely that you are copying this page over from retail wiki. Please make the following changes: * Replace {{Drop Rate}} template with {{Hxi Drop Rate|asb=0/1000|0|0}}. Horizon drop r) |
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| image caption = Mouse Bat | | image caption = Mouse Bat | ||
| job = WAR | | job = WAR | ||
| family = | | family = Giant Bats | ||
| family2 = | | family2 = | ||
| family3 = | | family3 = | ||
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}} | }} | ||
{| class="droppedby horizon-table table-xl center-col-2 center-col-5 center-col-6" | {| class="droppedby horizon-table table-xl center-col-2 center-col-5 center-col-6" | ||
! Zone || Level || Drops || Steal || Spawns || Notes | ! Zone || Level || Drops || Steal || Spawns || Notes | ||
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* [[Bat Wing]]{{Hxi Drop Rate|asb=240/1000|0|0}} | * [[Bat Wing]]{{Hxi Drop Rate|asb=240/1000|0|0}} | ||
* [[Pinch | * [[Pinch of Zeruhn Soot]] {{Hxi Drop Rate|asb=150/1000|0|0}} | ||
* [[Vial | * [[Vial of Fiend Blood]] {{Hxi Drop Rate|asb=10/1000|0|0}} | ||
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* [[Bat Wing]]{{Hxi Drop Rate|asb=100/1000|0|0}} | * [[Bat Wing]]{{Hxi Drop Rate|asb=100/1000|0|0}} | ||
* [[Vial | * [[Vial of Fiend Blood]] {{Hxi Drop Rate|asb=10/1000|0|0}} | ||
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* [[Bat Wing]]{{Hxi Drop Rate|asb=240/1000|0|0}} | * [[Bat Wing]]{{Hxi Drop Rate|asb=240/1000|0|0}} | ||
* [[Vial | * [[Vial of Fiend Blood]] {{Hxi Drop Rate|asb=10/1000|0|0}} | ||
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* | * | ||
Revision as of 15:21, 11 January 2025
| Zone | Level | Drops | Steal | Spawns | Notes |
|---|---|---|---|---|---|
| Zeruhn Mines | 2 - 4 |
|
NA, L | ||
| West Ronfaure | 3 - 6 |
|
NA, L | ||
| East Ronfaure | 3 - 7 |
|
NA, L | ||
| King Ranperres Tomb | 3 - 6 |
|
NA, L | ||
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HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||
Horizon Changes 
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