Zilart Mission 16: Difference between revisions
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**[[Eald'narche]] uses ancient magic and will cast [[Sleepga II]]. Low HP (~2,000) will end him fairly quickly, however. | **[[Eald'narche]] uses ancient magic and will cast [[Sleepga II]]. Low HP (~2,000) will end him fairly quickly, however. | ||
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*There will be 2 [[Orbital]]s, which have very little HP. They will be resummoned if killed. | *There will be 2 [[Orbital]]s, which have very little HP. They will be resummoned if killed. sleep and lullaby works fine on adds. | ||
*[[Exoplate]]s surround [[Eald'narche]] and have about 10,000 HP. It does not melee. | *[[Exoplate]]s surround [[Eald'narche]] and have about 10,000 HP. It does not melee. | ||
*Go all out, and defeat the Exoplates as quick as possible. You'll want to keep mages far out of range for Phase Shift. When it appears time for a Phase Shift, try to get everyone healed to full and get shadows back up. This will negate most, if not all, damage. | *Go all out, and defeat the Exoplates as quick as possible. You'll want to keep mages far out of range for Phase Shift. When it appears time for a Phase Shift, try to get everyone healed to full and get shadows back up. This will negate most, if not all, damage. | ||
Revision as of 06:59, 29 March 2025
| ZM16 The Celestial Nexus | |
|---|---|
| Series | Rise of the Zilart Missions |
| Starting NPC | None |
| Title | Burier of the Illusion |
| Repeatable | No |
| Description | The fate of Vana'diel awaits you in the Celestial Nexus! |
| Rewards | |
| Mog Wardrobe 2: 5 slots | |
| ← Previous Mission | Next Mission → |
|---|---|
| The Sealed Shrine | Awakening |
Walkthrough
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Boss Fight
Note: Buffs wear upon entry.
- Upon clearing the BC, you'll receive a final cutscene and be returned to the Hall of the Gods.
| Area | Boss | Abilities | Notes |
|---|---|---|---|
| Celestial Nexus | Eald'narche - First Form |
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| Celestial Nexus | Eald'narche - Second Form |
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