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The Shrine of Ru'Avitau
From HorizonXI Wiki
Description
Part of the floating island of Tu'lia, constructed ten thousand years ago by the Zilart as the "Gate of the Gods" this is said to be the very entrance to paradise itself. The Shrine of Ru'Avitau makes up the core of the vast island and can be accessed from the gate at the central edifice of the Ru'Aun Gardens. This area is most well known for its resident Notorious Monster - Kirin, master of the Shijin.
Table of Contents
Connections
Ru'Aun Gardens at (Map 2: C-11, E-4, H-12, K-4, M-11; Map 3: E-12, K-12)
Celestial Nexus at (H-7)
Escapes to: Ru'Aun Gardens (H-11)
Interactive Map
Zone Information | |
---|---|
Area Name | The Shrine of Ru'Avitau |
Type | Dungeon |
Maps | |
Map Acquisition | Coffer |
Miscellaneous | |
Hobbies | None |
Weather | |
Region | Tu'Lia |
Expansion | Rise of the Zilart |
Requirements | The Gate of the Gods |
Restrictions | None |
Background music | "Ve'Lugannon Palace" |
Notes | Devices called "Monoliths" are used to control the blue and yellow doors. Only one color type will be open at a time. Small circles on the map denote teleporters, and empty areas with letters are the destination of the teleporters. Some teleporters have more than one possible destination; you may end up at different places each time. The chances are random. |
Weather Forecast
Other Information
[ edit ]
Possible Weather | Weather Reporter |
---|---|
None - Note: This zone is unique in that all elementals are always present regardless of the overall zone weather condition | |
Involved in Quests/Missions
Quest | Type | Starter | Location |
---|---|---|---|
Divine Might | General | Yve'noile | Shrine of Ru'Avitau |
Divine Might (Repeat) | General | Yve'noile | Shrine of Ru'Avitau |
Mission | Nation | Starter | Location |
The Sealed Shrine | Zilart | --- | --- |
The Celestial Nexus | Zilart | --- | --- |
NPCs Found Here
Name | Location | Type |
---|---|---|
Yve'noile | Quest Giver |
Notorious Monsters Found Here
Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Faust
|
83-85 | Oblation Abjuration Summerstone Tonbo-Giri |
Dolls | A, S, M
| |||||||||
Kirin
|
92 | Kirin's Osode Kirin's Pole Dryadic Abjuration: Body Neptunal Abjuration: Body Wyrmal Abjuration: Legs Scroll of Quake Scroll of Raise III Damascus Ingot Orichalcum Ingot Shining Cloth |
Manticores | A, L, T
| |||||||||
Mother Globe
|
83 | Oblation Abjuration Shiranui Springstone |
Spheroids | A, H, M
| |||||||||
Olla Grande
|
85 | Libation Abjuration Skofnung Winterstone Freya's Tear |
Magic Pots | A, M
| |||||||||
Ullikummi
|
85-87 | Ulfhedinn Axe Oblation Abjuration Autumnstone |
Golems | A, S, M
| |||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Regular Monsters Found Here
Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Air Elemental | 71-74 | Wind Cluster | Elementals | 4 | A, M | ||||||||
Aura Butler
|
77-82 | Doll Shard | Dolls | 47 | A, M | ||||||||
Aura Gear
|
77-79 | Doll Shard | Dolls | 30 | A, M | ||||||||
Aura Pot
|
75-80 | Magic Pot Shard Mercury Red Mage's Testimony Ro'Maeve Water Scroll of Burst Scroll of Shell IV Scroll of Thundaga III Scroll of Thunder III Scroll of Thunder IV |
Magic Pots | 38 | A, M | ||||||||
Aura Statue
|
81-84 | Golem Shard Mythril Ore Raxa Diorite |
Golems | 40 | A, S, M | ||||||||
Aura Weapon
|
80-82 | Evil Weapons | 70 | A, H, M | |||||||||
Dark Elemental | 71-74 | Dark Cluster | Elementals | 4 | A, M | ||||||||
Decorative Weapon
|
79-81 | Evil Weapons | 53 | A, H, M | |||||||||
Defender (Monster)
|
Spheroids | 30 | A, H, M | ||||||||||
Earth Elemental | 71-74 | Earth Cluster | Elementals | 4 | A, M | ||||||||
Fire Elemental | 71-74 | Fire Cluster | Elementals | 4 | A, M | ||||||||
Ice Elemental | 71-74 | Ice Cluster | Elementals | 4 | A, M | ||||||||
Thunder Elemental | 71-74 | Lightning Cluster | Elementals | 4 | A, M | ||||||||
Water Elemental | 71-74 | Water Cluster | Elementals | 4 | A, M | ||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |