Healer's Attire Set: Difference between revisions

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[[File:AF WHM.png|thumb|100px|A taru female in [[White Mage]] [[Artifact Armor]].]]
This cloth armor in distinctive white and red makes any white mage instantly recognizable at a distance.  From the cap down to the duckbills this set uses an eye-catching pattern of red and white interlocking triangles at the hems, and adds bits of leather in key points for extra protection. For a fee you can store the set at any [[Armor Storer]].
This cloth armor in distinctive white and red makes any white mage instantly recognizable at a distance.  From the cap down to the duckbills this set uses an eye-catching pattern of red and white interlocking triangles at the hems, and adds bits of leather in key points for extra protection. For a fee you can store the set at any [[Armor Storer]].
[[File:AF WHM.png|thumb|A taru female in [[White Mage]] [[Artifact Armor]].]]


'''Number of Pieces:''' 5


'''Number of Pieces:''' 5<br>
'''Cost to [[Armor Storer|store]]:''' 500g  
'''Cost to [[Armor Storer|store]]:''' 500g  


{{ArmorTable
{{ArmorTable
|title1=Healer's Caps
|title1=Healer's Cap
|title2=Healer's Bliaut
|title2=Healer's Bliaut
|title3=Healer's Mitts
|title3=Healer's Mitts

Latest revision as of 09:57, 29 May 2025

A taru female in White Mage Artifact Armor.

This cloth armor in distinctive white and red makes any white mage instantly recognizable at a distance. From the cap down to the duckbills this set uses an eye-catching pattern of red and white interlocking triangles at the hems, and adds bits of leather in key points for extra protection. For a fee you can store the set at any Armor Storer.


Number of Pieces: 5
Cost to store: 500g


Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Healer's Duckbills 52 Feet WHM DEF: 12 MP +20 INT +3 Spell interruption rate down 20%
  • INT +3 instead of AGI +3
  • MP +20 instead of MP +10
Healer's Cap 54 Head WHM DEF: 21 MP +13 MND +4 Resistance to Dark+15 Enmity -1
none
Healer's Pantaloons 56 Legs WHM DEF: 28 MP +15 VIT +3 Divine Magic skill +15 Enmity -1
none
Healer's Bliaut 58 Body WHM DEF: 40 MP +25 Resistance to Wind+10 Enfeebling Magic skill +10 Enmity -4
  • MP +25 instead of MP +15.
Healer's Mitts 60 Hands WHM DEF: 14 MP +10 STR +5 Healing Magic skill +15 Enmity -4
none

Note:

Set Summary