Swashstox Beadblinker: Difference between revisions

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(Created page with "{{Infobox Monster | image = | image caption = | job = Warrior | family = Goblins | family2 = | family3 = | crystal = Fire | weaknesses = {{Element|}} | resistances = {{Element|}} | immunities = | absorbs = | type = Notorious Monster | subtype = | tier = | title obtained = }} {| class="nms horizon-table table-xl center-col-2 center-col-5 center-col-6" ! Zone || Level || Drops || Steal || Spawns || Notes |- |Newton Movalpolos | | *Darksteel Codpiece...")
 
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{{Infobox Monster
{{Infobox Monster
| image =  
| image = Swashstox_Beadblinker.png
| image caption =  
| image caption =  
| job = [[Warrior]]
| job = [[Warrior]]
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*[[Pachamac's Collar]] {{Hxi Drop Rate|asb=50/1000|0|0}}
*[[Pachamac's Collar]] {{Hxi Drop Rate|asb=50/1000|0|0}}
*[[Sylvan Stone]] {{Hxi Drop Rate|asb=150/1000|0|0}}
*[[Sylvan Stone]] {{Hxi Drop Rate|asb=150/1000|0|0}}
*??? gil
*~110 gil
|
|
*
*
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==Notes==
==Notes==
*Placeholders IDs: 16826507 & 16826514
*Placeholders IDs: 16826507 & 16826514
*Can spawn on the north or south.
*Assisted by: [[Moblin Aidman]] & [[Moblin Engineman]]
*Assisted by: [[Moblin Aidman]] & [[Moblin Engineman]]
**On spawn, these will run through the zone to him.


[[Category:Forced Lottery Notorious Monsters]]
[[Category:Forced Lottery Notorious Monsters]]

Revision as of 23:29, 6 August 2025

Swashstox Beadblinker.png
Swashstox Beadblinker
Job: Warrior
Family: Goblins
Family 2: [[:Category:|]]
Family 3: [[:Category:|]]
Crystal: Fire
Weak against: ? Information Needed
Resistant to: ? Information Needed
Immune to:
Absorbs:
Notorious Monster
BCNM: [[{{{bcnm name}}}|{{{bcnm name}}}]]
ENM: [[{{{enm name}}}|{{{enm name}}}]]
KSNM: [[{{{ksnm name}}}|{{{ksnm name}}}]]
ZNM: [[{{{isnm name}}}|{{{isnm name}}}]]
HENM: [[{{{henm name}}}|{{{henm name}}}]]
Spawn Type:
Title Obtained:
EXP Party Type: Verification Needed


Zone Level Drops Steal Spawns Notes
Newton Movalpolos
2 A, L
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Horizon Changes HorizonXI specific changes

none

Notes

  • Placeholders IDs: 16826507 & 16826514
  • Can spawn on the north or south.
  • Assisted by: Moblin Aidman & Moblin Engineman
    • On spawn, these will run through the zone to him.