Detonator: Difference between revisions

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(Attack attack 2.0x attack multiplier.)
m (infobox: dpl to cargo migration)
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| skillchain property = Fusion
| skillchain property = Fusion
| skillchain property 2 = Transfixion
| skillchain property 2 = Transfixion
| modifiers = [[AGI]]:70%
| agi modifier = 70%
| damage multiplier 1 = 1.50
| damage multiplier 1 = 1.50
| damage multiplier 2 = 2.00
| damage multiplier 2 = 2.00
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| notes =
| notes =
* Despite the lack of a [[STR]] weaponskill mod, STR is still the most potent stat for increasing this weaponskill's damage to the point at which [[fSTR2]] is capped.
* Despite the lack of a [[STR]] weaponskill mod, STR is still the most potent stat for increasing this weaponskill's damage to the point at which [[fSTR2]] is capped.
| horizon changes =
{{HorizonChangesBox|[[Detonator]] has a 2.0x attack multiplier now.}}
}}
}}
==Horizon Changes {{changes}}==
{{HorizonChangesBox|Has a 2.0x attack multiplier now.}}


==Levels==
==Levels==

Revision as of 01:04, 4 September 2025

Overview

Name: Detonator
Weapon Type: Marksmanship
Weapon Skill Type: Physical
Requirements:
250 Marksmanship skill level
Description: Delivers a single-hit attack. Damage varies with TP.
Sneak Attack:
Aligned with:

Notes:

  • Despite the lack of a STR weaponskill mod, STR is still the most potent stat for increasing this weaponskill's damage to the point at which fSTR2 is capped.

Properties

Skillchains Fu­sion (A)
Trans­fixion (B)
Modifiers:
AGI: 70%
Damage Multipliers by TP:
1000 TP
1.50
2000 TP
2.00
3000 TP
2.50


Horizon Changes HorizonXI specific changes

Levels

  • Detonator is only available to Rangers and Corsairs. While other jobs can attain the required 250 Marksmanship skill, they cannot use Detonator.
  • Marksmanship skill level 250 is attainable by Rangers and Corsairs at these corresponding levels:
Job Rating Level
Ranger A- 72
Corsair B 75