Template:Infobox Weapon Skill: Difference between revisions
From HorizonXI Wiki
(support element 2 parameter) |
(split "jobs" to "main jobs" and "main or sub jobs" for clarity) |
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| type = {type of the weapon, e.g.: Axe} | | type = {type of the weapon, e.g.: Axe} | ||
| skill level = {required skill level, e.g.: 100} | | skill level = {required skill level, e.g.: 100} | ||
| jobs = {jobs | | main jobs = {if ws requires main job(s), slash-separated list of those jobs. leave blank if no main job restriction} | ||
| main or sub jobs = {if ws requires main or sub job(s), slash-separated list of those jobs. leave blank if no main or sub job restriction} | |||
| quest = {name of quest required to obtain the ws. leave blank if none} | | quest = {name of quest required to obtain the ws. leave blank if none} | ||
| description = {ingame description of the ws} | | description = {ingame description of the ws} | ||
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|- | |- | ||
! Skill Level: | ! Skill Level: | ||
| {{{skill level|}}}{{#if:{{{jobs|}}}|'' | | {{{skill level|}}}{{#if:{{{main jobs|}}}|<br>''Main job must be {{{jobs|}}}''}}{{#if:{{{main or sub jobs|}}}|<br>''Main or sub job must be {{{main or sub jobs|}}}''}} | ||
|- {{#if:{{{quest|}}}||style="display: none;"}} | |- {{#if:{{{quest|}}}||style="display: none;"}} | ||
! Quest: | ! Quest: | ||
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| WeaponType = {{#switch:{{lc:{{{type}}}}}|archery = Archery|axe = Axes|club = Clubs|dagger = Daggers|great axe = Great Axes|great katana=Great Katana|great sword = Great Swords|hand-to-hand = Hand-to-Hand|katana = Katana|marksmanship = Marksmanship|polearm = Polearms|scythe = Scythes|staff = Staves|sword = Swords}} | | WeaponType = {{#switch:{{lc:{{{type}}}}}|archery = Archery|axe = Axes|club = Clubs|dagger = Daggers|great axe = Great Axes|great katana=Great Katana|great sword = Great Swords|hand-to-hand = Hand-to-Hand|katana = Katana|marksmanship = Marksmanship|polearm = Polearms|scythe = Scythes|staff = Staves|sword = Swords}} | ||
| SkillRequired = {{{skill level|}}} | | SkillRequired = {{{skill level|}}} | ||
| | | MainJobsRequired = {{{main jobs|}}} | ||
| MainOrSubJobsRequired = {{{main or sub jobs|}}} | |||
| QuestRequired = {{{quest|}}} | | QuestRequired = {{{quest|}}} | ||
| Description = {{{description|}}} | | Description = {{{description|}}} | ||
| WeaponSkillType = {{#switch:{{lc:{{{weapon skill type}}}}}|hybrid = Hybrid|magical = Magical|physical = Physical|true = True}} | | WeaponSkillType = {{#switch:{{lc:{{{weapon skill type}}}}}|hybrid = Hybrid|magical = Magical|physical = Physical|true = True}} | ||
| Elements = {{#invoke:String|join| | | Elements = {{#invoke:String|join|/|{{{element|}}}|{{{element 2|}}}}} | ||
| SkillchainProperties = {{#invoke:String|join| | | SkillchainProperties = {{#invoke:String|join|/|{{{skillchain property|}}}|{{{skillchain property 2|}}}|{{{skillchain property 3|}}}}} | ||
| StrModifier = {{{str modifier|}}} | | StrModifier = {{{str modifier|}}} | ||
| DexModifier = {{{dex modifier|}}} | | DexModifier = {{{dex modifier|}}} | ||
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| WeaponType = Page (allowed values = Archery, Axes, Clubs, Daggers, Great Axes, Great Katana, Great Swords, Hand-to-Hand, Katana, Marksmanship, Polearms, Scythes, Staves, Swords) | | WeaponType = Page (allowed values = Archery, Axes, Clubs, Daggers, Great Axes, Great Katana, Great Swords, Hand-to-Hand, Katana, Marksmanship, Polearms, Scythes, Staves, Swords) | ||
| SkillRequired = Integer | | SkillRequired = Integer | ||
| | | MainJobsRequired = List (/) of Page (allowed values = Warrior, Monk, Thief, White Mage, Black Mage, Red Mage, Paladin, Dark Knight, Beastmaster, Bard, Ranger, Summoner, Samurai, Ninja, Dragoon<!--, Blue Mage, Corsair, Puppetmaster, Dancer, Scholar, Geomancer, Rune Fencer-->) | ||
| MainOrSubJobsRequired = List (/) of Page (allowed values = Warrior, Monk, Thief, White Mage, Black Mage, Red Mage, Paladin, Dark Knight, Beastmaster, Bard, Ranger, Summoner, Samurai, Ninja, Dragoon<!--, Blue Mage, Corsair, Puppetmaster, Dancer, Scholar, Geomancer, Rune Fencer-->) | |||
| QuestRequired = Page | | QuestRequired = Page | ||
| Description = Wikitext string | | Description = Wikitext string | ||
| WeaponSkillType = String (allowed values = Hybrid, Magical, Physical, True) | | WeaponSkillType = String (allowed values = Hybrid, Magical, Physical, True) | ||
| Elements = List ( | | Elements = List (/) of Page (allowed values = Dark, Earth, Fire (Element), Ice, Light, Lightning, Water (Element), Wind) | ||
| SkillchainProperties = List ( | | SkillchainProperties = List (/) of Page (allowed values = Compression, Darkness, Detonation, Distortion, Fragmentation, Fusion, Gravitation, Impation, Induration, Light (Skillchain), Liquefaction, Reverberation, Scission, Transfixion) | ||
| StrModifier = Wikitext string | | StrModifier = Wikitext string | ||
| DexModifier = Wikitext string | | DexModifier = Wikitext string | ||
Revision as of 10:17, 4 September 2025
This template defines the table "WeaponSkills". View table.
Template documentation
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| Note: portions of the template sample may not be visible without values provided. |
| View or edit this documentation. (About template documentation) |
| Editors can experiment in this template's sandbox and test case pages. |
Usage
{{Infobox Weapon Skill
| name =
| type =
| skill level =
| main jobs =
| main or sub jobs =
| quest =
| equipment =
| description =
| weapon skill type =
| equipment alignment =
| equipment alignment 2 =
| equipment alignment 3 =
| element =
| element 2 =
| skillchain property =
| skillchain property 2 =
| skillchain property 3 =
| str modifier =
| dex modifier =
| vit modifier =
| agi modifier =
| int modifier =
| mnd modifier =
| chr modifier =
| other modifier =
| damage multiplier 1 =
| damage multiplier 2 =
| damage multiplier 3 =
| critical hit rate 1 =
| critical hit rate 2 =
| critical hit rate 3 =
| effect by tp =
| effect by tp 1 =
| effect by tp 2 =
| effect by tp 3 =
| notes =
| horizon changes =
}}
- name: The name of the weapon skill, e.g. Smash Axe (plain text, not a link!).
- type: The type of weapon skill, such as Sword (plain text, not a link!).
- skill level: The skill level required to use this weapon skill.
- main jobs, main or sub jobs: The main (or sub) jobs required to use this weapon skill, if there's any such requirement. Slash-delimited list.
- quest: The quest that must be completed to use this weapon skill.
- equipment: Items that can be equipped to use this weapon skill.
- description: The in-game description of the weapon skill.
- weapon skill type: The type of the weapon skill: physical, magical, hybrid, true. If set, this will determine the sneak attack value and sneak attack doesn't need to be put in.
sneak attack: Does this weapon skill stack with Sneak Attack? Accepts "yes", "no", "true", or "false".set weapon skill type instead.equipment alignment: The elemental equipment this weapon skill is aligned with (i.e. "shadow" for Shadow Gorget).not necessary any more, automatically figured out from the skillchain properties.- element, element 2: The type(s) of elemental damage this weapon deals (or None).
- skillchain property: The skillchain property this weapon skill is aligned with (i.e. scission).
- str modifier, dex modifier, vit modifier, agi modifier, int modifier, mnd modifier, chr modifier: The percentages each stat modifies this weapon skill by.
- other modifier: Any other modifications to this weapon skill.
- damage multiplier 1, damage multiplier 2, damage multiplier 3: The multiplier this weapon skill gains when TP is at 1000, 2000, and 3000 TP respectively.
- critical hit rate 1, critical hit rate 2, critical hit rate 3: The critical hit rate boost this weapon skill gains when TP is at 1000, 2000, and 3000 TP respectively.
- effect by tp, effect by tp 1, effect by tp 2, effect by tp 3: The name of an effect that this weapon skill has and its potency when TP is at 1000, 2000, and 3000 TP respectively.
- notes: Any additional notes about this weapon skill.
- horizon changes: A text description of any Horizon changes to this weapon skill.
Examples
Overview
| Name: | Mock Weapon Skill |
|---|---|
| Weapon Type: | Great Axe |
| Weapon Skill Type: | Magical (Light) |
| Skill Level: | 1000 Main job must be |
| Quest: | Aquiring the unaquirable |
| Description: | The Weapon Skill to end all Weapon Skills |
| Sneak Attack: | Does not stack with Sneak Attack. |
| Aligned with: |
|
Notes:
- This Weapon Skill is too powerful to be in game. Therefore it isn't.
Properties
| Skillchains | Liquefaction (A) |
|---|---|
| Light (B) | |
| Fragmentation (C) | |
| Modifiers: | STR: 100% INT: 50%
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Horizon Changes 
None
Overview
| Name: | Smash Axe |
|---|---|
| Weapon Type: | Axe |
| Weapon Skill Type: | Physical |
| Skill Level: | 40 |
| Description: | Stuns enemy. Duration of stun varies with TP. |
| Sneak Attack: | Will stack with Sneak Attack. |
| Aligned with: |
|
Properties
| Skillchains | Induration (A) |
|---|---|
| Reverberation (B) | |
| Modifiers: | STR: 30%
|
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Horizon Changes 
None
