Detonator: Difference between revisions

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m (→‎Levels: toau)
(infobox: weapon skill type = Physical based on no element)
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| quest = Shoot First, Ask Questions Later
| quest = Shoot First, Ask Questions Later
| description = Delivers a single-hit attack. Damage varies with [[TP]].
| description = Delivers a single-hit attack. Damage varies with [[TP]].
| weapon skill type = Physical
| equipment alignment = Flame
| equipment alignment = Flame
| equipment alignment 2 = Light
| equipment alignment 2 = Light
| element = None
| skillchain property = Fusion
| skillchain property = Fusion
| skillchain property 2 = Transfixion
| skillchain property 2 = Transfixion

Revision as of 15:35, 6 September 2025

Overview

Name: Detonator
Weapon Type: Marksmanship
Weapon Skill Type: Physical
Requirements:
250 Marksmanship skill level
Main job must be Ranger / Corsair
Description: Delivers a single-hit attack. Damage varies with TP.
Sneak Attack: Will stack with Sneak Attack.
Aligned with:

Notes:

  • Despite the lack of a STR weaponskill mod, STR is still the most potent stat for increasing this weaponskill's damage to the point at which fSTR2 is capped.

Properties

Skillchains Fu­sion (A)
Trans­fixion (B)
Modifiers:
AGI: 70%
Damage Multipliers by TP:
1000 TP
1.50
2000 TP
2.00
3000 TP
2.50


Horizon Changes HorizonXI specific changes

Levels

  • Detonator is only available to Rangers and Corsairs. While other jobs can attain the required 250 Marksmanship skill, they cannot use Detonator.
  • Marksmanship skill level 250 is attainable by Rangers and Corsairs at these corresponding levels:
Job Rating Level
Ranger A- 72
Corsair B 75