Hexa Strike: Difference between revisions

From HorizonXI Wiki
mNo edit summary
(→‎Levels: minimum job levels template)
 
(3 intermediate revisions by 2 users not shown)
Line 3: Line 3:
| type = Club
| type = Club
| skill level = 220
| skill level = 220
| jobs = [[White Mage]]s<span class="soa"> and [[Geomancer]]s</span>
| main jobs = [[White Mage]]<span class="soa"> / [[Geomancer]]</span>
| description =  Delivers a six-hit attack. Chance of [[Critical Hit]] varies with [[TP]].  
| description =  Delivers a six-hit attack. Chance of [[Critical Hit]] varies with [[TP]].  
| equipment alignment = Flame
| equipment alignment = Flame
Line 10: Line 10:
| element = None
| element = None
| skillchain property = Fusion
| skillchain property = Fusion
| modifiers = [[STR]]: 20%; [[MND]]: 20%
| str modifier = 20%
| modifier 1 = STR
| mnd modifier = 20%
| modifier 1 perc = 20%
| modifier 2 = MND
| modifier 2 perc = 20%
| damage multiplier 1 = 1.00
| damage multiplier 1 = 1.00
| damage multiplier 2 = 1.00
| damage multiplier 2 = 1.00
Line 21: Line 18:
| critical hit rate 2 = +??%{{Verification}}
| critical hit rate 2 = +??%{{Verification}}
| critical hit rate 3 = +??%{{Verification}}
| critical hit rate 3 = +??%{{Verification}}
| notes =
}}
}}
==Horizon Changes {{changes}}==
<section begin="changes"/>''None''<section end="changes"/>
==Levels==
==Levels==
*[[Hexa Strike]] is only available to [[White Mage]]s<span class="soa"> and [[Geomancer]]s</span>. While other jobs can attain the required 220 Club skill, they cannot use [[Hexa Strike]].
*[[Hexa Strike]] is only available to [[White Mage]]s<span class="soa"> and [[Geomancer]]s</span>. While other jobs can attain the required 220 Club skill, they cannot use [[Hexa Strike]].
*Club skill level 220 is obtainable by White Mage<span class="soa"> and Geomancer</span> at the level 67.
*Club skill level 220 is obtainable by White Mage<span class="soa"> and Geomancer</span> at the level 67.
:{| border="1" cellspacing="0" cellpadding="2" width="200"
{{Minimum job levels
!BGCOLOR="#CCAAFF" width="100"|Job
| skill = Club
!BGCOLOR="#CCAAFF" width="50" align="center"|Rating
| level = 220
!BGCOLOR="#CCAAFF" width="50" align="center"|Level
| jobs = White Mage/Geomancer
|- valign="top" BGCOLOR="#EEEEFF"
}}
| [[White Mage]]
| align="center" | B+
| align="center" | 67
|- valign="top" BGCOLOR="#EEEEFF" class="soa"
| [[Geomancer]]
| align="center" | B+
| align="center" | 67
|}

Latest revision as of 01:49, 29 September 2025

Overview

Name: Hexa Strike
Weapon Type: Club
Weapon Skill Type: Physical
Requirements:
220 Club skill level
Main job must be White Mage / Geomancer
Description: Delivers a six-hit attack. Chance of Critical Hit varies with TP.
Sneak Attack: Will stack with Sneak Attack.
Aligned with:

Properties

Skillchains Fu­sion
Modifiers:
STR: 20%
MND: 20%
Damage Multipliers by TP:
1000 TP
1.00
2000 TP
1.00
3000 TP
1.00
Critical Hit Rate by TP:
1000 TP
+??%Verification Needed
2000 TP
+??%Verification Needed
3000 TP
+??%Verification Needed

Horizon Changes HorizonXI specific changes

None

Levels

  • Hexa Strike is only available to White Mages and Geomancers. While other jobs can attain the required 220 Club skill, they cannot use Hexa Strike.
  • Club skill level 220 is obtainable by White Mage and Geomancer at the level 67.
Job Rank Level
White Mage B+ 67