Hexa Strike: Difference between revisions
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*[[Hexa Strike]] is only available to [[White Mage]]s<span class="soa"> and [[Geomancer]]s</span>. While other jobs can attain the required 220 Club skill, they cannot use [[Hexa Strike]]. | *[[Hexa Strike]] is only available to [[White Mage]]s<span class="soa"> and [[Geomancer]]s</span>. While other jobs can attain the required 220 Club skill, they cannot use [[Hexa Strike]]. | ||
*Club skill level 220 is obtainable by White Mage<span class="soa"> and Geomancer</span> at the level 67. | *Club skill level 220 is obtainable by White Mage<span class="soa"> and Geomancer</span> at the level 67. | ||
{| | {{Minimum job levels | ||
| skill = Club | |||
| level = 220 | |||
| jobs = White Mage/Geomancer | |||
}} | |||
Latest revision as of 01:49, 29 September 2025
Overview
| Name: | Hexa Strike |
|---|---|
| Weapon Type: | Club |
| Weapon Skill Type: | Physical |
| Requirements: | 220 Club skill level Main job must be White Mage / Geomancer
|
| Description: | Delivers a six-hit attack. Chance of Critical Hit varies with TP. |
| Sneak Attack: | Will stack with Sneak Attack. |
| Aligned with: |
|
Horizon Changes 
None
Levels
- Hexa Strike is only available to White Mages and Geomancers. While other jobs can attain the required 220 Club skill, they cannot use Hexa Strike.
- Club skill level 220 is obtainable by White Mage and Geomancer at the level 67.
| Job | Rank | Level |
|---|---|---|
| White Mage | B+ | 67 |
