Patch notes banner.png
Checkout the latest shadow update: The Imperial Relief Effort!

Tabar Beak: Difference between revisions

From HorizonXI Wiki
No edit summary
No edit summary
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Infobox Monster
{{Infobox Monster
| image =  
| image = Tabar Beak.png
| image caption =  
| image caption = Tabar BEak
| job = [[Warrior]]
| job = [[Warrior]]
| family = Cockatrice
| family = Cockatrice
Line 22: Line 22:
|34-37
|34-37
|
|
*[[Cockatrice Skin]] {{Hxi Drop Rate|asb=20/1000|0|21}}
*[[Cockatrice Skin]] {{Hxi Drop Rate|asb=20/1000|0|34}}
*[[Cockatrice Meat]] {{Hxi Drop Rate|asb=380/1000|8|21}}
*[[Cockatrice Meat]] {{Hxi Drop Rate|asb=380/1000|13|34}}
*[[Giant Bird Feather]] {{Hxi Drop Rate|asb=220/1000|6|21}}
*[[Giant Bird Feather]] {{Hxi Drop Rate|asb=220/1000|8|34}}
| [[Giant Bird Feather]]
|
| 2
*[[Giant Bird Feather]]
| 13
| A, S
| A, S
|- class="assault" <!-- this table row is to be used for monsters that also appear in nyzul isle. Please do not delete the content as the class="assault" will hide this. Delete this message-->
|- class="assault" <!-- this table row is to be used for monsters that also appear in nyzul isle. Please do not delete the content as the class="assault" will hide this. Delete this message-->

Latest revision as of 00:09, 26 January 2026

Tabar BEak
Tabar Beak
Job: Warrior
Family: Cockatrice
Family 2: [[:Category:|]]
Family 3: [[:Category:|]]
Crystal: Earth
Weak against: Wind Wind,Ice Ice
Resistant to: Earth Earth
Immune to:
Absorbs:
BCNM: [[{{{bcnm name}}}|{{{bcnm name}}}]]
ENM: [[{{{enm name}}}|{{{enm name}}}]]
KSNM: [[{{{ksnm name}}}|{{{ksnm name}}}]]
ZNM: [[{{{isnm name}}}|{{{isnm name}}}]]
HENM: [[{{{henm name}}}|{{{henm name}}}]]
Spawn Type:
Title Obtained:
EXP Party Type: Verification Needed
Zone Level Drops Steal Spawns Notes
Sauromugue Champaign 34-37 13 A, S
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Horizon Changes HorizonXI specific changes

none

Notes

  • 5 minute 30 second respawn