Rebase warning banner.png
Please read this page if you intend on editing the Wiki post rebase!

Hell Fly: Difference between revisions

From HorizonXI Wiki
(Created page with "category:Notorious Monsters {{Infobox Monster | image = | image caption = Hell Fly | job = Warrior | family = Bees | crystal = Wind | weaknesses = {{element|Ice}} {{Piercing}} | resistances = | immunities = | absorbs = | type = {{fire|Kindred Seal Notorious Monster}} | subtype = | tier = | title obtained = }} {| class="nms horizon-table table-xl" ! Zone || Level || Drops || Steal || Spawns || Notes |- |Qu'Bia Arena |align="center"| | | |align="center"...")
 
mNo edit summary
 
Line 1: Line 1:
[[category:Notorious Monsters]]
{{Infobox Monster
{{Infobox Monster
| image =  
| image =  
Line 28: Line 27:
{{Monster Notes}}
{{Monster Notes}}
|}
|}
===Notes:===
== Horizon Changes {{changes}} ==
:*Appears in the following [[KSNM]]: [[Infernal Swarm]]
{{HorizonChangesBox|}}
==Notes==
*Appears in the following [[KSNM]]: [[Infernal Swarm]]

Latest revision as of 09:08, 1 February 2026

Camera icon.gifThis article is missing a picture of the monster, NM, or pet. You can help by adding it.
Hell Fly
Job: Warrior
Family: Bees
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: Wind
Weak against: Ice Ice Piercing Weapons: Dagger, Polearm, Archery, Marksmanship, Shuriken, Sharpshot Frame
Resistant to:
Immune to:
Absorbs:
Kindred Seal Notorious Monster
BCNM: [[{{{bcnm name}}}|{{{bcnm name}}}]]
ENM: [[{{{enm name}}}|{{{enm name}}}]]
KSNM: [[{{{ksnm name}}}|{{{ksnm name}}}]]
ZNM: [[{{{isnm name}}}|{{{isnm name}}}]]
HENM: [[{{{henm name}}}|{{{henm name}}}]]
Spawn Type:
Title Obtained:
EXP Party Type: Verification Needed
Zone Level Drops Steal Spawns Notes
Qu'Bia Arena 7 A, L, T(S), Sc
??? HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Horizon Changes HorizonXI specific changes

none

Notes