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Keremet: Difference between revisions

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| family = Corses
| family = Corses
| crystal = Dark
| crystal = Dark
| weaknesses = {{Light|Light}}
| weaknesses = {{element|Light}}
| resistances =
| resistances =
| immunities =
| immunities =
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| tier =  
| tier =  
| title obtained =  
| title obtained =  
| spawn= Timed
}}
}}


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|56-58
|56-58
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*[[Sealion Crest Key]] {{Drop Rate|100%}}
*[[Sealion Crest Key]] {{Hxi Drop Rate|100%}}
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|align="center"|1
|align="center"|1
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[[File:Sacrarium 2.png|thumb]]
[[File:Sacrarium 2.png|thumb]]
'''Notes:'''
== Horizon Changes {{changes}} ==
:*Spawns at L-8 on the chapel map approximately every 20-30 minutes.
{{HorizonChangesBox|}}
:*Only spawns at night (20:00 - 04:00). Keremet will remain present during the day but will not respawn until night at least 4 game hours after last kill.
==Notes==
:*Six [[Azren Kuba]] and six [[Azren Kuguza]] will all link with and assist Keremet if it is attacked.  
*Spawns at L-8 on the chapel map approximately every 20-30 minutes.
:*[[Azren Kuba]] and [[Azren Kuguza]] will despawn when Keremet is defeated.
*Only spawns at night (20:00 - 04:00). Keremet will remain present during the day but will not respawn until night at least 4 game hours after last kill.
:*Involved in [[The Secrets of Worship|Promathia Mission 4-3 - The Secrets of Worship]].
*Six [[Azren Kuba]] and six [[Azren Kuguza]] will all link with and assist Keremet if it is attacked.  
*[[Azren Kuba]] and [[Azren Kuguza]] will despawn when Keremet is defeated.
*Involved in [[The Secrets of Worship|Promathia Mission 4-3 - The Secrets of Worship]].


=== Historical Background ===
== Historical Background ==
Among the Cheremis and Mordvin tribes (Finno-Ugric peoples), '''Keremets''' were regarded as guardian spirits. Over the years, probably through Christianization, they sometimes were perceived as evil. Sacrifices were made to them in locations feared by men (fenced-in sanctuaries or sacred groves which were considered the living places of dead heroes and ghosts). Over time, these places acquired the name "Keremet" ([https://www.folklore.ee/rl/pubte/ee/usund/fbt/toidybekova.pdf Estonian Literary Museum Folklore Dept]). Keremet was also a mischievous god in Slavic mythology.
Among the Cheremis and Mordvin tribes (Finno-Ugric peoples), '''Keremets''' were regarded as guardian spirits. Over the years, probably through Christianization, they sometimes were perceived as evil. Sacrifices were made to them in locations feared by men (fenced-in sanctuaries or sacred groves which were considered the living places of dead heroes and ghosts). Over time, these places acquired the name "Keremet" ([https://www.folklore.ee/rl/pubte/ee/usund/fbt/toidybekova.pdf Estonian Literary Museum Folklore Dept]). Keremet was also a mischievous god in Slavic mythology.

Latest revision as of 10:29, 1 February 2026

Keremet
Keremet
Job:
Family: Corses
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: Dark
Weak against: Light Light
Resistant to:
Immune to:
Absorbs:
Notorious Monster
BCNM: [[{{{bcnm name}}}|{{{bcnm name}}}]]
ENM: [[{{{enm name}}}|{{{enm name}}}]]
KSNM: [[{{{ksnm name}}}|{{{ksnm name}}}]]
ZNM: [[{{{isnm name}}}|{{{isnm name}}}]]
HENM: [[{{{henm name}}}|{{{henm name}}}]]
Spawn Type: Timed
Title Obtained:
EXP Party Type: Verification Needed


Zone Level Drops Steal Spawns Notes
Sacrarium 56-58 1
A, H, HP
  • See below
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Sacrarium 2.png

Horizon Changes HorizonXI specific changes

none

Notes

Historical Background

Among the Cheremis and Mordvin tribes (Finno-Ugric peoples), Keremets were regarded as guardian spirits. Over the years, probably through Christianization, they sometimes were perceived as evil. Sacrifices were made to them in locations feared by men (fenced-in sanctuaries or sacred groves which were considered the living places of dead heroes and ghosts). Over time, these places acquired the name "Keremet" (Estonian Literary Museum Folklore Dept). Keremet was also a mischievous god in Slavic mythology.