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Shadow of Rage: Difference between revisions

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| type = Notorious Monster
| type = Notorious Monster
| title =  
| title =  
|spawn = mission
| image = Shadow of Rage.jpg
| image = Shadow of Rage.jpg
}}
}}
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{{Monster Notes}}
{{Monster Notes}}
|}
|}
 
== Horizon Changes {{changes}} ==
{{HorizonChangesBox|}}
==Notes==
{{NM-Notes
{{NM-Notes
  |Spawn Conditions  =*Spawned By mission: [[Where Two Paths Converge]]
  |Spawn Conditions  =*Spawned By mission: [[Where Two Paths Converge]]

Latest revision as of 19:36, 1 February 2026

Shadow of Rage
Shadow of Rage
Job:
Family: Humanoids
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: None
Weak against: Fire Fire Light Light
Resistant to: {{{resistances}}}
Immune to: {{{immunities}}}
Absorbs:
Notorious Monster
BCNM: [[{{{bcnm name}}}|{{{bcnm name}}}]]
ENM: [[{{{enm name}}}|{{{enm name}}}]]
KSNM: [[{{{ksnm name}}}|{{{ksnm name}}}]]
ZNM: [[{{{isnm name}}}|{{{isnm name}}}]]
HENM: [[{{{henm name}}}|{{{henm name}}}]]
Spawn Type: Mission
Title Obtained: {{{title obtained}}}
EXP Party Type: Verification Needed


Zone Level Drops Steal Spawns Notes
Throne Room Unknown 2 A, L, T(H), HP
??? HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Horizon Changes HorizonXI specific changes

none

Notes

Spawn Conditions Companions/Summons
Special Abilities Passive Traits
  • N/A
Further Notes
  • High attack, but very low HP.
  • Refer to the mission pages for more information.

(see testimonials)