Category:Humanoids

From HorizonXI Wiki
Humanoids
Family Information
Type: Unclassified
Subfamilies: Humes, Galka, Elvaan, Tarutaru, Mithra, Zilart, Ark Angels, mannequins, and living samurai armor
Common Behavior: L, S
Uncommon Behavior: {{{Uncommon Behavior}}}
Weak against: Varies
Strong against: Varies
Immune to: Varies
Healed by:
Common Job(s): All except Geomancer and Rune Fencer
Uncommon Job(s):
Traits: Varies
Charmable: Eks.png
Pankration: Eks.png
Aspir: Susceptible to Aspir (Mages only)
Drain: Susceptible to Drain
EXP Bonus:
Notes:
Humanoid.webp
Humanoid enemies include Humes, Galka, Elvaan, Tarutaru, Mithra, Zilart, mannequins, the Ark Angels, and living samurai armor from the Feast of Swords.



Humanoid characters vary greatly, and often use the same Weapon Skills and Job Abilities as players. Most don't have a specific weakness or resistance, making them difficult adversaries to defeat.

Special Attacks

Special Abilities Original and Zilart Areas Promathia Areas Aht Urhgan Areas Wings of the Goddess Areas
Weapon Skills: Most of the opponents in this family will use the same weaponskills as players (based on weapon). CheckCheck.png CheckCheck.png CheckCheck.png CheckCheck.png
Edge of Death: AoE - Reduces everyone within AoE participating in the Feast of Swords event to 1 HP. (Feast of Swords Samurai armor only) CheckCheck.png CheckCheck.png CheckCheck.png CheckCheck.png
Aetheral Toxin: AoE - Powerful move that hits for roughly 2/3 of an enemy's HP. (Feast of Swords Samurai armor only) CheckCheck.png CheckCheck.png CheckCheck.png CheckCheck.png
Note: Notorious Monsters in this family may use all of the above and/or additional unique special abilities.

Notorious Monsters in Family

Monsters in Family

Name Level Zone
Kusa 76-77 Leujaoam Sanctum - Imperial Code