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Latest revision as of 14:55, 4 July 2026


NOTICE: This article is currently undergoing construction by a single editor or group of editors.

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Chamber of Passage
Name:
Chamber of Passage
The Chamber of Passage is the central Runic Portal chamber in Aht Urhgan Whitegate. From here, players can travel to activated Staging Points.

Involved in Events

The Chamber of Passage is a transportation hub in Aht Urhgan Whitegate. It contains the central Runic Portal system used to travel to activated Staging Points.

Players must first reach a Staging Point and activate its local Runic Portal before that Staging Point can be selected as a destination from the Chamber of Passage.

Location

Area Position Notes
Aht Urhgan Whitegate L-7 Entrance to the Chamber of Passage.

NPCs

NPC Position Purpose
Sharin-Garin L-8 Sells Key Item Runic Portal Use Permits for 200 Imperial Standing and explains Runic Portal travel.

Runic Portal Travel

Travel Direction Requirement Cost Notes
Chamber of Passage → activated Staging Point Assault Order for that Staging Point Free Used for Assault entry. Players who travel this way cannot exit the Staging Point through the exterior gate.
Chamber of Passage → activated Staging Point Key Item Runic Portal Use Permit 200 Imperial Standing Allows travel without an Assault Order. Players who travel this way may exit the Staging Point to the surrounding area.
Staging PointChamber of Passage Reach and use the local Runic Portal Free The first use activates that Staging Point as a future destination from the Chamber of Passage.

Portal Destinations

Destination Area Position Assault Area Notes
Azouph Isle Staging Point Caedarva Mire K-9 Leujaoam Sanctum Must be activated from the Staging Point before it can be selected from the Chamber of Passage.
Dvucca Isle Staging Point Caedarva Mire I-9 Periqia Must be activated from the Staging Point before it can be selected from the Chamber of Passage.
Halvung Staging Point Mount Zhayolm K-6 Lebros Cavern Must be activated from the Staging Point before it can be selected from the Chamber of Passage.
Ilrusi Atoll Staging Point Arrapago Reef G-5 Ilrusi Atoll Must be activated from the Staging Point before it can be selected from the Chamber of Passage.
Mamool Ja Staging Point Bhaflau Thickets H-11 Mamool Ja Training Grounds Must be activated from the Staging Point before it can be selected from the Chamber of Passage.
Nyzul Isle Staging Point Alzadaal Undersea Ruins / Nyzul Isle J-8/J-9 Nyzul Isle Must be activated from the Staging Point before it can be selected from the Chamber of Passage.

Notes

Temporary Launch Benefits

During the temporary ToAU launch restriction, participation in the Imperial Relief Effort may grant Staging Point teleport uses and affect Wildcat Teleport cost.

See Imperial Relief Effort and The Road to Aht Urhgan for launch-tier details.

Related Pages